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DejaMoo

21
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A member registered May 20, 2021 · View creator page →

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Thanks for the feedback! I will try out adding the ability to grab onto the ground. That is defiantly worth exploring but I just didn't have time during the jam.

I just played through the game again and I can't see that anywhere in the tutorial. Could you tell me where exactly that you saw that so I can fix it after the jam?

Well executed, good job. 

Nothing happened when I tried to load the game.

I am sure the concept is good but it is a little unapproachable. Even with the video I was lost.

Looks great, but it is unplayable. I hope you upload a working version after the jam is over.

Fun little mechanic, but there isn't a game here.

I had fun and it is a good concept, but the difficulty could use some tuning.

I like the responsive controls and great sprites.

I love how the game is a puzzle game first and a platformer second. The generous coyote time and respawning characters really let the player focus on the puzzle. Great job, I really enjoyed this.

Really original! Well done!

Great character design, but the UI and gameplay could have used some polish. 

I really like your style of game and think the idea is original.  

Pretty fun! The music and effects were great. I think your resolution for either the html frame or the build need to be adjusted since you can move out of the visible area, but great job.

I enjoyed the humor and the gameplay was good, but I felt like there was never a reason to not go with Mikes preference since I had no info about what the items did.

Very ambitious going for a 3D game!  I lived the scenery and characters.

I loved it. It is both well polished and mechanically interesting. The jumping ball being able to cling to walls did trivialize some of the levels, but I really enjoyed playing it.

Loved the characters and the idea!  Very cute.

Good puzzle game, there are a lot of elements to build from and make something bigger. The last level's flashing blocks are a little deceptive with their timing for being passable.

I like the concept and the art is great. I felt a little lost though, I didn't know what was expected of me initially. There was no sound, maybe there was some explanation that was missing there.