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DON'T JOINED TOGETHER's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #5448 | 1.265 | 2.400 |
Presentation | #5588 | 1.160 | 2.200 |
Overall | #5608 | 1.195 | 2.267 |
Originality | #5637 | 1.160 | 2.200 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
avoid the blue ball to not jointed together.touch red ball to jointed together
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Very unpredictable, but great fun and idea. Reminds me of some of those io games
cool!.
I had fun and it is a good concept, but the difficulty could use some tuning.
The game was surprisingly fun! I got to 360 by being a rat sticking close to the walls lol. My favorite part was when I get a blue to hit me, sending my smaller balls flying around and then get more points by that! It would be cool if the player could click a button (maybe left click?) and send the small balls swirling around, orbiting the player like mini moons. That way the speed of the blue balls wouldn't be such a hassle (since they can be a little too fast). And if I sit afk and then soon a blue ball flies at me really fast, hitting my "mini-moons" but since it's so fast the collision detection skips it, and kills me outright. And the tutorial confused me more than helped, but other than that, I had fun and it was a great game!