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A jam submission

GUNS 'N BUBBLESView game page

Shoot your bubbles!
Submitted by calculus2, TB — 13 hours, 25 minutes before the deadline
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GUNS 'N BUBBLES's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#83.9513.951
Overall#133.8783.878
Presentation#144.1954.195
Concept#373.7323.732
Use of the Limitation#383.6343.634

Ranked from 41 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
calculus2, P3TCHZ

Software used
Unity

Use of the limitation
Your ammo is also your HP

Cookies eaten
WE ATE CAKE!

How was your experience with Mini Jam?
It's nice to finished something in 72 hours. keep us motivate a lot!

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Comments

Viewing comments 28 to 9 of 28 · Next page · Last page
Submitted (1 edit) (+1)

166 bubbles, odin, double bouble, tigres, and a dead boss.

AMAZING game.

Submitted

Great game. I love It!!!

I really like the polish in the game.

I would be very happy if you would play my game.

Developer

Actually, I already played your game 

Submitted(+1)

I audibly went "THIS HAS SYNERGIES!?!?" the moment I got a full-auto shotgun via RNG


idk if what I'm gonna say is a bug or just you not being able to implement an ending 

(wich you shouldn't, you should just keep it infinite) 


my loadout was the shotgun upgrade, and the full auto-upgrade + 50 bubbles, with the damage up and +5 bubbles,  then I got the red upgrade that said ??? 


and when the boss came out I sprayed him and then he disappeared with a silver of HP so I'm gonna assume I shot him too strongly causing him to get launched into the 7th dimension, 


incredibly impressive for a 3-day jam and you should keep updating it

Submitted(+1)

Killer game! I love the graphics and the feel of the mechanics. Polished and smooth. Super solid submission.

Submitted(+1)

Love the neon theme, great feeling shooting action, was little confused at first on how to gain my bubble back. Very arcade and challenging. Great game!

Submitted(+1)

Very cool game. And you did it really beautifully with these lighting effects and the good gameplay loop it feels really complete. The slow motion effect is very cool too, but I don't know how to make it and if there is any way to trigger it. That would be handy sometimes. ;)

Submitted(+1)

Really cool!  You two did a great job!

I did find this one problem(I'm assuming it wasn't supposed to happen). I died on the upgrade screen.

But as long as you click fast on the upgrade you want, it's fine.

Also, I get the slow motion effect, it's really cool, and I like it a lot, I just feel it's a little... late. But if it was just a little sooner, I think it would be magnificent!

No matter what, you two finished this in 72 hours, and that is a great accomplishment. So little things like that aren't really too bothersome.

Submitted(+1)

WOW.... really good presentation and really fun to play.

great game.

Submitted(+1)

Very cool and fun to play! Sometimes you get duplicate upgrades though. Great job :)

Submitted(+1)

Very fun. Best progression mechanic so far.  Only improvement I felt was needed was a larger viewport. It felt very hard to move around without getting rushed by an offscreen enemy in an instant.

Submitted(+1)

great game, really enjoyed the movement buffs :D the only thing that was a bit annoying in my opinion was the slowmo. not sure what exactly triggers it, but for me it kills the flow of the game. awesome work, keep it up!

Submitted(+1)

I like the neon style, this game is really cool!

Submitted(+1)

Great game! As mentioned by some of the other comments I nailed it with the limitation and theme, great work. Also loving the vibe of the game, and the small details... the dancing seaweed never fails to make me smile.

Submitted(+1)

Loved your use of the limitation here, the fact that the bubbles double as both your health and ammo is brilliant! 

Although I've noticed that if you manage to survive an attack from an enemy with 0 bubbles remaining you're kind of out of options. Unless there's an ammo pickup I missed the only thing I could really do is just run into the enemy and die.

Submitted (2 edits) (+2)

I loved this game. I think I played it til the end? Or at least *a* end? Spoilers below!

(Had fun regardless, but in case you want the info) I think I hit a glitch - got the 'Legendary???' card, and without trying to spoil too much, a certain something disappeared with maybe 1 hp left or so but the hp bar stayed on screen but I could still bubble around and be my bubbly self, it just seemed to break the game a bit. Left another mysterious item on screen with a lot of random letters as well. The legendary thing in question hit me right before it disappeared, but I also had shot it at the same time, maybe that caused something. Either way, really well done, I had a lot of fun rolling through it and the upgrades were awesome, absolutely fantastic entry!

Submitted(+1)

Wow! You really nailed the theme and limitation! Good job! Keep it up!

Submitted(+1)

Brilliant, the idea is so perfectly executed. It feels really good to play, looks stunning and sounds amazing! The amount of polish is actually unbelievable. Some fantastic stuff.

Phenomenal game overall.

Submitted(+1)

Great concept and nice gameplay loop! I really like the smooth visual, but glow on everything was a bit hard on the eyes. Very fun! 

Deleted post
Developer

Can't say that we're the best game because there are many awesome game in this jam! But your words mean a lot to us. Thank you :D 

(+1)

Great game! hope you keep up on this amazing job!

visuals is really good, but there's some lag on controlling.

Developer

Thanks, glad you like it :D

Viewing comments 28 to 9 of 28 · Next page · Last page