Cool idea to avoid enemy, make your bullets one :) It was really hard for me though, I got through 2 levels.
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Overshot's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept | #1 | 4.438 | 4.438 |
Enjoyment | #2 | 3.813 | 3.813 |
Overall | #4 | 4.016 | 4.016 |
Use of the Limitation | #5 | 4.500 | 4.500 |
Presentation | #23 | 3.313 | 3.313 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Ernani and Rafael
Software used
Unity and Photoshop
Cookies eaten
332423441568511115685633242344561432342323
Comments
Really clever to make the bullets the "enemy." Also a a neat idea to make the bullets physical and move each other.
I had a ton of fun with the mechanic of shooting to live!! The level design was also very nice, and opened up a lot of the options on where you should go / shoot. Honestly had a great time, Good game!
It was interesting, had to kind of adjust way of usual game thinking, though once you start walking backwards and shooting it works out pretty well. Stuck to limitation, the theme was not too void based, but I honestly think this game would be more fun with enemies in it, or maybe targets or doors or something to shoot at.
I was expecting the controls to be different at the start of the game (move forward with W and backwards with S, rotate with A and D), but got used to them quickly. It is a really challenging game and I love the concept of being your own "enemy" and surviving a bit longer with the cost of risking death.
Good concept where your own useful things is the enemy keeping in view still there is no enemy though.
it just didint scale to show full on my screen :(
Didn't get the Void vibe, but really liked the concept and enjoyed to play these levels!
Also I liked folder in the project called "project_BackUpThisFolder_ButDontShipItWithYourGame" hahaha
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