Nice! I'll check it a little bit later and will let you know if it helped
niceiicux
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I liked almost everything about this game - music, sfx, visuals, style, as some other people stated - it really gives that old flash games vibe! The only thing that ruined whole experience for me was controls (perhaps, I need to make my sensitivity a little bit bigger), that's why I couldn't manage to finish this game and lift the curse :(. But over all - Good Job! Game feels almost polished!
One of the best games on this Jam, good job! As a big fan of DOOM franchise I love slaying demons! I like everything this game, visuals, animations, sound effects, gameplay, everything is soo satisfying! Only thing that bothered me was that the game was too easy, didn't feel any pressure from the timer.
Great visuals and level design! I also really liked lighting change that @PelicanPolice mentioned! Managed to get 6 pieces in one run. The only thing that bothered me that I ran out of suit light(idk, if that's intentional, or is it a bug) and it was really hard to play without light in the depths of this dungeon hehe.
I LOVE IT! Only problem was that I wasn't sure what I was looking for, need a better description, and Portugese interface, but this game is AWESOME! I liked the idea, gameplay, visuals and, of course, the 8-bit version of Drunken Sailor! If you're going to continue developing this game into something bigger - please keep me updated!
Game feels like it is close to it's full release, and I can see it as a good Mobile game. Also, the Astronauts narration in background is a really nice touch! I felt the atmosphere of sadness and loneliness with the help of sound design and memories of a main character. Sure, some things can be polished, but for 3 days it's a pretty well damn good job!