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niceiicux

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A member registered Jul 08, 2020 · View creator page →

Creator of

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Nice! I'll check it a little bit later and will let you know if it helped

Well, what a plot twist! May be servants need to move a little bit slower, so it would be possible to avoid them. Also, suggest you to change the end of Silver prince's note from "Hahahahahahahahahaha" to more evil "Muhahahahahahahahaha" :))

I feel you, we got burned out pretty quickly as well haha

A little bit laggy, but overall idea and style of this game is pretty interesting. Also, didn't properly read descriptions for cubes, except pink and red one and got instantly jump scared by yellow one :DDD

Thank you! Our game is finished for like 20% and puzzle final design should've been different, this one was just for testing purposes. As I mentioned in other comment - game was originally planned with 5 different puzzles, but didn't have enough time for it unfortunately :( Glad you liked it tho!

I liked almost everything about this game - music, sfx, visuals, style, as some other people stated - it really gives that old flash games vibe! The only thing that ruined whole experience for me was controls (perhaps, I need to make my sensitivity a little bit bigger), that's why I couldn't manage to finish this game and lift the curse :(. But over all - Good Job! Game feels almost polished!

Also, definitely one of the most creative timer implementations out there

Some of the craziest games on this Jam lmao. My highscore is 25. Some games are fun here, this one is not only fun, but also funny hahaah. Only lacked Restart button, especially after you win the game IMO.

I like the food textures! Only confusing part for me is why I make sandwiches with cookies, bacon and fries lollll

Thank uou!

Thank you!

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Thank you! May be we need to fix that... haha

Thank you!

Thank you!

Thank you!

Thank you!

Thank you! Your game is one of my favourites on this Jam :)

I know, development of this game "ate our time" :( It's not actually finished, even visuals. We implemented only like 20% of what was originally intended for this game...

One of the best games on this Jam, good job! As a big fan of DOOM franchise I love slaying demons! I like everything this game, visuals, animations, sound effects, gameplay, everything is soo satisfying! Only thing that bothered me was that the game was too easy, didn't feel any pressure from the timer.

Yep, that was my concern as well, but I found another paths with jewelry

Great visuals and level design! I also really liked lighting change that @PelicanPolice mentioned! Managed to get 6 pieces in one run. The only thing that bothered me that I ran out of suit light(idk, if that's intentional, or is it a bug) and it was really hard to play without light in the depths of this dungeon hehe.

Thank you! As I mentioned in another comment, really dind't have enough time to implement everything :(, and sfx with music was the last concern, because the game didn't even work

I LOVE IT! Only problem was that I wasn't sure what I was looking for, need a better description, and Portugese interface, but this game is AWESOME! I liked the idea, gameplay, visuals and, of course, the 8-bit version of Drunken Sailor! If you're going to continue developing this game into something bigger - please keep me updated!

Really liked concept, art and puzzles, very cool! The only thing that bothered me was that movement was too slow IMO. Also, we have roughly the same idea for this jam - bank robbery :P

Thank you!

Thank you!

The idea was to create 5 different puzzles, but we got burned out really fast and had no time to finish everything that was intended for this game. Also, originally we were going to work as a team of 3, but one teammate, unfortunately, couldn't work with us this time.

Thank you!

Never heared of it, will definitely check it out!

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Thank you!

Idea was to create 5 different puzzles, but we got burned out really fast and had no time to finish everything that was intended for this game. Also, originally we were going to work as a team of 3, but one teammate, unfortunately, couldn't work with us this time.

The game is too hard for me, I think I'm too dumb for it :P. Liked the trail effect for the ship, very cool! Music fits well for this game.

I like it! The idea is simple and yet still entertaining, artwork is cool, liked to play this! May be you can make the loading of the engine a little bit faster tho. And for some reason I can only hear sound with my left ear.

That was really fun to play! I like it! The only problem is I have to restart the page to play it again, otherwise would play this a lot more! HMU when restart button is added ;)

Score: something around 8000

The Art style is just incredible, but gameplay felt a little bit too boring. May be you can add some objectives or obstacles?

Didn't like the fact that the sound was only in my left ear, but the concept is fun and damn I like the ArtStyle of this game!

Game feels like it is close to it's full release, and I can see it as a good Mobile game. Also, the Astronauts narration in background is a really nice touch! I felt the atmosphere of sadness and loneliness with the help of sound design and memories of a main character. Sure, some things can be polished, but for 3 days it's a pretty well damn good job!

I think may be with easier timer it would be better for trackpad. What was wrong with it? Just curious :P

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Perhaps, you should try with a different browser. I'm not sure why, but for my Brother in Chrome there was like 5 fps only, but when he switched to Edge it worked perfectly smooth. I'm using Chrome too tho, so not sure

Thank you very much! 

Thank you! Your concept is better!