Play game jam submission
The Great Duckscape's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #8 | 4.214 | 4.214 |
Overall | #17 | 3.607 | 3.607 |
Enjoyment | #23 | 3.286 | 3.286 |
Use of the Limitation | #24 | 3.286 | 3.286 |
Concept | #28 | 3.643 | 3.643 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Quill - https://quillington.itch.io/ SOUNDS Taniel Kuntu - https://katarsis.itch.io/ PROGRAMMING Brem - https://bremka.itch.io/ Evelyn - https://linktr.ee/FriTooTheEnd
Software used
Godot, Aseprite, idk music program used
Cookies eaten
Zero (sadly)
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Comments
Really cool entry! It was pretty straightforward but fun as hell. I did eventually find the strategy of hug the bottom since there seemed to be alot of gaps there. The slow mo was pretty fun to play with. For a bit I thought the ducklings had hitbox so I panicked at the sight of fish.
I think the game gains ALOT by having an ending and not being score-based. It seemed like it could have been easy to just make it random and have a score and call it a day. But knowing it had an ending made me keep playing until I finished, rather than stop after 2 attempts.
Fun, and the presentation is oddly satisfying. The music is slow, but tense, and the game is pretty hard. It was easy to restart, though, so I was motivated to finish!
Very pretty game. Difficult without the pause function to allow you to switch directions on a go. Thanks!
Neat game! Using ducklings to represent your "lives" was very cool and original, though the text had a few typos.
Sweet game, and I’m impressed by the multiple endings. Well done :) Only thing I would change is be a little more forgiving with the duck hitbox - maybe omitting her tail. And add a little bit longer invulnerability time between hits
The art its amazing and the gameplay its fun. Great game!
I lost my ducklings ;(. Cool game and really lke the art. For me it was sometimes hard to asses if I can pass between two objects or not but maybe in longe playtime it would come. All in all cool game.
Great pixel art, animations, and idea! Only glaring issue to me is that the two meters are very hard to read since the text is small and there isn't much contrast in the empty and full colors. But that's a just a simple palette swap from being fixed, so overall well done
A very compelling story for sure. I love that there are multiple endings that make it so not every victory is equal! A very well balanced difficulty. It took me about 10 minutes to get the depressed ending. I have got the following tip:
It is a little annoying that you can't use your 'motherly instinct' after depleating it completely until it is filled 100% again. Maybe it would work if the player knew what was going on. A sound or animation that would play when the bar is full would probably fix this.
The damage sound is absolutely disturbing. Maybe that was intended but it left me chocked the first time I heard it. The pixel art is fantastic, and communicates very clearly the intended purposes.
Maybe you should add a replay button to the death screen, having to go back to the main menu to replay is just a minor annoyance. Good idea, and fine execution, though maybe reconsider the sound of the mother duck being slaughtered :D
Wow it's very sad if you finish without your ducklings. Love the sprites!
Good job, I really like art tbh :D
Thank you, yea the artist's work is great :)