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A jam submission

Perfect CrimeView game page

Stealth Platformer
Submitted by AndreRM — 19 minutes, 10 seconds before the deadline
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Perfect Crime's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#14.3754.375
Concept#14.3754.375
Overall#14.2504.250
Use of the Limitation#24.3754.375
Presentation#113.8753.875

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
AndreRM

Software used
Godot Engine, Aseprite

Cookies eaten
0 :c

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Comments

(+1)

Id rate if I could!

Submitted(+1)

Great game! I liked playing it so much. Great realization of th limitation and timer makes you compete with yourself. I'd love to see more levels. I've played this one level a lot of times, trying to improve my score. My record is 46 secs. Great job :D

Submitted(+1)

Really cool entry! having a speed run timer was a pretty good way to compensate for the short length, I did too runs, the main one then a few speedy attempts, best time being 32s which I think was alright. Sounds being the obvious lacking part, unless my audio didnt load or something. I had an issue where the game didnt seem to launch at all, so I just left it thinking it might start up eventually (it was in the task manager) after playing 2 other games I noticed it was open, I think my laptop just doesnt like Godot.

I Really liked the sprites. the visuals were clear and there was good context to the thieving. Really good entry!

Developer

Thank you for your review!

Submitted(+1)

Really want to see more of this! Some good sound design would make this feel so much more tense. The use of the pause mechanic feels natural, and good to use.

Submitted(+1)

Too bad it's a short one.  Hope it will develop in something longer with more obstacles :)

Submitted(+1)

beat it! cool game, i liked the way the light stops on each of the surfaces (which btw I would love to learn how you did that since im still very new to godot). The graphics and animations were well done.

Developer (1 edit)

Thank you for the nice comment! For the lights i used the Light2D node with shadows on and then i configured the occlusion on the tilemap (Light2D nodes are super cool but costs too much performance and thats why i didnt uploaded a web version). Anyways, glad you liked the game!

Submitted(+1)

sweet, time to dive into Light2D tutorial videos, thanks!