96% :'(
That was fun :D Nice soundtrack and sound effects. An arrow with more contrast (so it's easier to see when it's moving) I think would add to the game. Overall, super cool, Great job !
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Beat The Clock's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #9 | 3.653 | 3.875 |
Sounds | #14 | 3.300 | 3.500 |
Overall | #26 | 2.681 | 2.844 |
Story | #36 | 1.414 | 1.500 |
Art | #38 | 2.357 | 2.500 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Kevin
Software used
Unity, GIMP, SoundBox
Cookies eaten
10
Comments
This is neat! I was able to clear it without too much trouble. Good job!
Aaaaaah! 93% was my highest what I could achieve.! Never came higher. Damn. xD
It's really hard at the end. But has maked fun after I realized that the line in the flying circle was the direction in which you can shoot.
I noticed that too. I'm wondering if it came down to exact calculation in a physics step or something to determine how ma y pieces or was actually touching.
Or maybe it was the nature of box colliders vs circle colliders?
I thought about changing it, but then decided to keep the nice randomized destruction. Help keep the player on their toes. Destroying 1 block at a time would take forever, but having random huge chunks felt like a nice bonus when it boosts the time bar. :)
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