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Rogue Reels's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #80 | 2.800 | 2.800 |
Concept | #89 | 2.967 | 2.967 |
Overall | #125 | 2.442 | 2.442 |
Presentation | #129 | 2.500 | 2.500 |
Use of the Limitation | #175 | 1.500 | 1.500 |
Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
1
Software used
Unity, Photoshop
Use of the limitation
Acid Rain Liquid
Cookies eaten
5
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Comments
Nice work on this, very relaxing music :) this would work great as a mobile game!
Nice job! Love the main music, so relaxing.
It looks cool. There are too many mechanics for such a short period of time, which is why the game has a lot of bugs. But still, good job!
Like others have said, you really managed to put a lot of mechanics into this in such a short time, well done!
Nice job. There is a lot here for 3 days. Congrats!
An impressive amount of content for a 3-day jam! I love the music choice and the atmosphere is very nice! A bit rough on the edges but with some polish, this will no doubt be an amazing game! Well done :D
Yeah I didn't focus much of any time on art, wanted to try the concept out primarily.
The music choices were great and I liked how there was a lot of things to do.
This game was pretty fun to play!
That's a lot gameplay mechanics for mini jam. Good graphics, a variety of gameplay mechanics.
One thing I kept thinking while playing is why all resources were floating below, I think might been better to have them in different areas, ie wood floating on the surface. gold on the sea bed which could be at variable lengths. When destroy pirate boats they also drop wood resources.
Good submission.
Cool idea on the boat destroy! thanks.
That's A LOT of mechanics for a jam, really amazing job!!!! I personally had trouble with the combat (the difficulty increased faster than I could upgrade myself) and the fishing minigame feels a bit buggy. But overall awesome work :]
Thanks both the difficulty and the minigame both had some fixes released in the last few minutes. I did a playthrough and
More items and fish closer to surface, enemies deal less damage, little bit longer between waves, decreased enemy health.
I feel like I made it a good balance between hard and easy. where you have to keep improving.
I have some interesting ideas to create some caves, lighting under water, Treasure with upgrades. and some more underwater mechanics.
Amazed at how much you got done as a singular person, great job :)
Cool game and great work! Lots of contents!
Love the amount of features!
The amount of feature is astonishing for a single person made game, amazing job!
Cool game with some interesting strategic depth, nice work!
This game is unique, great work!
The upgrades are a nice addition to the game, the collection feels satisfying and the visuals are great! Nice work :D
cool game
Great work, I think you have something quiet nice there.
The only thing im not happy with, is the fishing element. if this was just a scuba diver, perfect, it feels like the fishing was just added to meet the theme. Great game though, i enjoyed it. even if it doesnt meet the limitation. lol
nice game! Could use some work on UI elements though