We were scared that we tuned the speed or acceleration too low but I'm glad it was just right for you to enjoy it as well as many other in the comment here, thanks a lot for the kind words 🫶
Tenes
Creator of
Recent community posts
Thanks a ton for your comment, I'm really glad you enjoyed your run! The device was the "center" of the universe in case you get lost too far on one side because our universe is only a big box, not infinite ! At first it was supposed to be able to capture different planets and such but we didn't go all the way into this idea so it's just a little beacon to help you rememberthe center point!
Thank you for you kind word and indeed freestyle mode should have been more gimmicky than just going straight, but it was kind of a last minute feature that reflected or way of playing because we intentionnaly removed the "damping" on movement when we released the mouse
We'll keep your comment in mind for every jam going forward, thanks again 🫶
Holy hell. Played for like 45min-1h straight, almost "beat" the last boss but sadly the game crashed on me, I guess that's what happened when you have 3k level in almost every skill and maintain the click for less than a second...
The first boss corpse also makes all the bullets home toward him, causing the split to happen a lot, the game engine was begging to explode at time.
Amazingly done and probably the best game of the jam I played and will play in term of progression, theme and gameplay. I only wished I could have screenshot my stats before the navigator crashed on me 😭
(Please please add some way to buy levels in bulk, my autoclicker was working overtime to spend 300k gems by the end + the skill price reduce is the most ridiculously overpowered upgrade in the game I love it🙏)
Pretty challenging but hard to understand what the symbols really mean on some pieces, like the dead tree for exemple, and the one that reproduce itself into adjacent piece.
Some part of my assemblage disappeared while some other appeared randomly, i'm guessing ennemies/pieces can spawn below the player? I might be wrong but was really surprised when I lost half my assemblage from just moving (and not inside an ennemy) !
Final words: great idea and game overall !
Amazing game!
Smol details on the navigator version tho:
- we can see the dialog popup appearing in the top left of the screen before anchoring to the speaker
- blowing the horn, people going in the water relaxing area and some combat vfx cause a 1 to 2 seconds slow of the game, I think it's a shader/gpu issue with the webexport, we had the same issue in our first godot webexport for a jam
Oh sheeesh thank you for the bug report, we pushed a fix right now for it!
We're glad our game had such a good impact on you then and we'll try our best to make our next Jam entry a little harder, as we were scared to overdo on the difficulty like we did in our first game that was VERY hard for new players!
Thank you so much for the thoughful review and kind words <3




