That's A LOT of mechanics for a jam, really amazing job!!!! I personally had trouble with the combat (the difficulty increased faster than I could upgrade myself) and the fishing minigame feels a bit buggy. But overall awesome work :]
Viewing post in Rogue Reels jam comments
Thanks both the difficulty and the minigame both had some fixes released in the last few minutes. I did a playthrough and
More items and fish closer to surface, enemies deal less damage, little bit longer between waves, decreased enemy health.
I feel like I made it a good balance between hard and easy. where you have to keep improving.
I have some interesting ideas to create some caves, lighting under water, Treasure with upgrades. and some more underwater mechanics.