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Kurzweil

128
Posts
9
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10
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A member registered Dec 29, 2022 · View creator page →

Creator of

Recent community posts

Good concept and use of the theme. Like the other comment said the controls can been a bit finicky, but it’s great work overall. It told me I had cleared the house when there were still a few people left btw. Might be a small bug

Cute art but I’m not too sure what I was meant to be doing.

Nice job. It was maybe tuned a hair too difficult for me. I kinda struggled to feel I was making any progress. Nice game for how little time you had.

Nice work for the weekend. I was able to do pretty well by spamming spacebar near a grinder :D

Scientist go bzzzzzzzz

Very fantastic for a weekend jam. Or for a longer jam really. It’s basically the same game I made but much better and more interesting. Congrats to the team.

As your kill more people the water on the planet will become more and more red. 😈

Thanks for playing!

Thank you! :)

Oh wow. I have no idea how multiplayer works in Godot. I’m going to have to pull your source and poke around. Very cool!

Congrats on your first jam! No small feat! Seems well made and bug free. Hope you continue the journey.

Thanks for playing it! :D

Congrats on your first submission I liked your art (nice parallax background) and music. Good luck!

Very sorry about the bug. I played it anyways, and it’s good. Congrats on your first GWJ submission. Hopefully the bug doesn’t get you down.

Congrats on your first submission! I agree with the others, a cooldown for the water would add some peril and decision making to the game. Nice work though and good luck. Hope you continue on after this jam.

Thanks! Forcy did all the music and sound and he killed it. 🎶

Thanks for playing! Yeah, I agree I should have had that especially since the quit button don’t work in the context of a web browser. 🤦🏻

Awesome game! I rated you highly. :)

It was pretty smooth sailing until level 16 then I think there was a mechanic I couldn’t figure out and got stuck. Great job for a one week game!

Nice work! The modular customization is very impressive. The store UI felt a little bit busy to me and took me a little bit, but this is a solid game. Well done.

Great characters and story. Hinting at getting stronger to fight harder enemies really entices you to play more. Well done and good luck!

Nice game! Looks like you fully embraced the 2nd wildcard. :D Congrats on finishing the jam and good luck!!

haha thank you! The piece movement ended up being so much harder than expected and I’ve seen a few edge cases still where not all pieces will clear, and I think you can rotate the piece through the bottom of the gameboard.

Thanks for the kind words!

If you guys couldn’t get a web version working, you could do other exports. I downloaded your game and did an export on my Mac and at first glance it seems to work fine unless I’m missing something.

haha! Thank you! We got the silly switch added in the last hour before the deadline because our awesome artist cranked out a clown Dr. Parasite in like 10 minutes. And our sound engineer was like “oh hey, pitch shift is a thing”

Great job finishing the game jam! I think this was a cute take on the survivor genre. Keep up the good work and welcome to the GWJ community. :)

Nice little game. Congrats on finishing the jam and welcome to Godot Wild

Something happen? I’m getting this when I try to play the game.

Thank you! That’s very nice to say! :)

Very nice game. I like the dialog system and the puzzles. Congrats on your submission and good luck!

Congrats on finishing the jam and welcome to Godot Wild!Your game looks very nice and the 2D/3D mix made me think of Octopath Traveller

Cool game with an interesting grayscale microscope view. Well done! Welcome to Godot wild and good luck!

Nice job! Pretty fun survivors game. The upgrades were nice and easy to understand. Good work and good luck. Welcome to Godot Wild!

Nice work! I had fun playing this, and the enemy spawn rate seemed tuned well to keep menially overwhelmed, but not quite. Welcome to Godot Wild and good luck!

Nice work so far. I  agree it's good to get your stuff out there even if you didn't quit finish. What's there so far works so congrats. :)

Congrats on a well made game! As far as I can tell no real bugs to speak of. Good luck on the game jam.

Congrats on the jam! your team got a lot done during the week. Lot of good work here and I can tell you cared about what you put out. Good luck. :)

hello, sorry to say I couldn't play your game. The zip file looks like it is just some of project files. You'd need to do an export from Godot to have other people be able to play. Check this is documentation here for some help. Doing a web export is the best way to get people to play. 


https://docs.godotengine.org/en/stable/tutorials/export/exporting_for_web.html

Ah I played this last night and forgot to comment. I like the look and gameplay of this. I always chicken out doing anything other than flat 2d.. :D This plays great overall. I had one confusing moment where I think I got spotted while fully around a corner? No biggie. Crongrats on the entry and good luck.

Played the download version and it works well. Nice job! I have a soft spot for space games.

I'm also getting the SharedArrayBuffer message still. I'll try your download version for Mac.

Well done! I'm not very good a solitaire, and couldn't get past level two :D Congrats on your entry and good luck!

I dig the music track on this one. Some of the margins on these puzzles are razor thin, and had me sweating. :D Congrats on your entry and good luck