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A jam submission

RRAPIDView game page

10 seconds to kill them all before you explode
Submitted by Ashx — 5 hours, 11 minutes before the deadline
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Play RRAPID

RRAPID's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#74.1674.167
Use of the Limitation#133.7783.778
Overall#143.8473.847
Presentation#233.8893.889
Concept#473.5563.556

Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
1

Software used
Godot

Use of the limitation
10 seconds to clear out the level

Cookies eaten
0 :(

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Comments

Submitted(+1)

Simple but solid, the 10-second time limit requires players to use proper strategy and precise controls. More gimmicks would be a great addition that anyone would be willing to pay for.

Submitted(+1)

solid game, I love the minimalistic art and gameplay was smooth!

Submitted(+1)

Very nice. The visuals look good. I liked the little "kill" text after you kill an enemy. A bit hard for me, but that is not a bad thing. Overall I really liked this game.

Submitted(+1)

this game made me replay Hotline Miami once again) the artstyle is great and the game itself is really intence, thats was fun!

Submitted(+1)

Very nice entry, a little bit too hard at times. I would suggest making either the hitbox of the bullet or the ennemies bigger to improve UX.

Submitted(+1)

Great game, I remembered hotline miami, but even it was easier in some places. Good job!

Submitted(+1)

This game is awesome. The shooting feels very good, with nice trails and camera shake. It's challenging without going overboard and getting frustrating. Very good Hotline Miami style experience, incredible work for such a short time. Nice glass window mechanic too.

I would have liked some music to go along with the mayhem, but other than that the only real issue is that there isn't more of it. More levels, weapons, etc, would be awesome, but I had a blast playing what you have here.

Submitted(+1)

Pretty Solid, it's like a time attack hotline miami!

Submitted(+1)

Really good game, I played all the way through and enjoyed it. I don't have much critics, so I'm going to be super neat picky: it feels weird that your bullets don't come from in front of you but from your side (I mean, from the gun really). It is coherent but it makes it hard to shoot enemies coming straight at you when they're really close. The other thing is reloading: at the moment I need to take my finger away from the movement keys to press R, which means I won't be able to move to the right when I hit reload, which is not ideal when I only have 10 seconds per level. Space would work better I think.

Again, this was neat picking on my part, this game is great and I really enjoyed it, good job!

Developer(+1)

thanks for feedback!

Submitted(+1)

Great work!

Submitted(+1)

An awesome game! It was satisfying to play and the balancing was great. I really liked the art style and I think this game has the potential of becoming a full commercial game if you can expand on the gameplay! You did an amazing job!

Developer(+1)

thanks :DD

Submitted

Love it!

Submitted(+1)

My favorite game of the entire jam, so satisfying

Developer

thanks :D

Submitted(+1)

I will have to try it on a faster computer later. My laptop doesn't want to run it. :(

Submitted(+1)

Man This was a banger for a 48 hour game. It was pretty challenging, the enemies are fast. Love the art style. Plus Godot games always have a soft spot in my heart. Overall a fun small experience :)

Developer

thank you :)

Submitted(+1)

Great shooting!