Really cool game, just wish there was a speed indicator for when the egg of ours is vulnerable and smashing into other eggs felt more impactful with a bit more of a bass and vfx.
Lemoto
Creator of
Recent community posts
This game is so fun, it reminded me of otxo with the whole red vibe its going and top down and OBVIOUSLY hotline miami which I love. I think this game would've been 5/5 for me in fun but I gotta say with the recoil and the enemy health ,it was odd to get thrown back so much and I think a dash or a roll would've been helpful to break that whole slowdown. Eitherway, 5 stars on everything else though, I loved it. I really like the whole corpses being thrown thing and it is very satisfying to kill enemies.
Very unfortunate state of the game,I could see there was passion in everything but the sound for dialogue is so quick and odd it is very displeasing to listen to.
Character design is very cool and background design as well,with a little bit more polish can look much better too(shadow and contrast). The inventory can block dialogue and I go 2 car keys instead of 1 and the carkeys object was still on the bush. Due to the game being incomplete of course, I didn't understand how the theme fit, I think this should be a lesson to scope less and work on quality rather than quantity.
Another recommendation I'd make is to not have the characters just aligned like they are not part of the world, good way to do this it to make them do something with the environment or make them positioned between crowds or in such a way that it doesn't feeel like they exist just for the player.
Dialogue could use a lot more personality, I did like how the game is about building up confidence and I just gotta say the main character probably has the best design.
If you guys give it another shot to finish it and have it polished, please do because I can easily seeing something like this be very cool. It has a lot of potential but the execution was just not up there
good game however I feel like there is a lot of effect missing. Screenshake maybe or maybe any effects on visuals when you succeed. Even the timer increasing or decreasing feels too flat in my opinion, some particles and vfx and more sfx would've helped a lot. Enjoyed it nevertheless and that's all it matters


























