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Serious Ivan's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #37 | 3.476 | 3.476 |
Presentation | #55 | 3.476 | 3.476 |
Overall | #63 | 3.286 | 3.286 |
Enjoyment | #72 | 3.000 | 3.000 |
Concept | #73 | 3.190 | 3.190 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Faily - Gamedesigner / Art || dolbab - Programmer / Animations (https://github.com/dolbab1337) || Krjemelik - Programmer / VFX (https://github.com/krjemelikk)
Software used
Unity, VS 2022, Aseprite
Use of the limitation
Shotgun as a weapon, shotgun recoil
Cookies eaten
7
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Comments
Hey check out our stream and make fun of us https://twitch.tv/devdiaries!
Interesting concept, the controls and shotgun recoil just felt a little wonky to me. But I really liked the ghost mechanic as it allowed you to look ahead of the level and grab items as well.
Controls took some getting used to. The knockback felt a bit strange on the trampolines sometimes, and spikes seemed to hurt even when they were down.
Despite the issues I think it was a pretty solid game. But the last level repeats right? I'm not missing something I need to do to clear it, am I?
Thank you for playing! Yep, last level repeats, We were in a bit of hurry and forgot add win screen c:
Nice spooky music! The jump height seemed to change with every jump. I think I would have liked it better if you only used the shotgun to jump. I did like the transform mechanic where it brought you back to your body that was cool.
Nice entry. I thought the level design and enemies were great. The movement itself was good but the jump and shoot mechanics to thrust felt inconsistent on the heights. Made the later levels harder. Also having the player centered in the middle would help with the aiming with the mouse since itll move around when you are running. Overall though, I liked the challenge , the art and the enemies!
Cool game! I like how you used the recoil of the shotgun as a more in depth double jump mechanic.
I like the art, the ability to turn into a ghost is OP but at first I thought the ghost was an enemy, but good job
Controls felt slippery so I didn't dig too deep into the gameplay, but the graphics are fantastic.
Slippery Player. It's a cool game though! Nice concept
The art is really nice, good mood and colors :) The game has really great mechanics. The controls are a bit harsh sometimes with the gravity and the jump height. That aside it's a good experience :) Thanks !
I liked the bed scene at the end
I see we went with similar styles of game play for our games nice. I did notice the player was a bit slippery and got stuck on nothing at times. The spikes that go up and down some times get stuck in the up position after you die and restart the level not sure what would cause that sadly. The only other issue I found was the music doesn't loop it just get nice and quite after it finishes playing.
Good job on your game to you and your teammate.
игра хорошая но надо немного поработать на физикой
The player feels rather slippery, but I did really like that instead of going the "Shoot to move" route you rather used the shotgun as an addition to the player movement, quite nice design choice :)
Thank you ^^
wow I like it very nice but I was really confused at the start with how to use the ghost ability:)
Thank you c:
the ui and game scales perfectly on mobile. Great graphics. I ll try on PC later on.
Nice game bro but when i first started playing it it took me 2 minutes to understand u have to hold jump to go over the first Platform but very nice art and keep up the hard work
Thank you! Agree with you, it was necessary to add a small tutorial )
Pretty alright game, but the physics felt a bit inconsistent and it could have used some kind of win screen at the end after the last door.
Thank you! We were in a bit of hurry and completely forgot about win scene )