This game is crazy. I killed the first guy and lost half my vision, don't know if that's intended, but made it challenging! The graphics are really good and the game runs smooth.
Poop Dollar
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Really like the music and character art. The double jump mechanic seemed to jump you higher the faster you pressed it on the wall so if you were falling you basically couldn't double jump at all. I wasn't sure where to go after I got above the swords, I think zooming out the camera more would have helped since there were times where you can't see the next obstacle. I like the floaty physics, but I think the hit boxes could use work. Good job overall :)
The bullets and floaty physics are very nice. I really like the simplistic style of the game and getting enemies to fall into the pit was pretty fun. My highscore was 21450 which doesn't fit in one line at the end of the game just FYI. Also not sure if it's intended, but you can shoot bullets out of the air which is pretty cool. The yellow enemies were a bit OP though and I think they can kill the big red enemies in one shot if you line it up right. The music fit perfectly, but I didn't see how the limitation was being used. Very cool game, but I agree you could use heals.
Thanks, I didn't want to make the game too difficult. You can try to get par if you are looking for a challenge. I think if you have to hold down the mouse and hit the power bar first try it would have made it tougher, but more confusing for less experienced players and I was just going for something simple xD
Ah you are in the air therefore going over the blood. I tried to make this obvious by zooming in the camera and showing particles when you land, but it's tough in top-down 2d. Also you can kinda cheat by just respawning closer to the hole, with more time I would have respawned you closer to your original position (where you hit the ball from)
This game is awesome! I would recommend some changes that make the user experience better.
1. Let the player use their keyboard to go to the next level (since the mouse isn't required for gameplay)
2. Have a counter or indication when the enemy will attack. Having to keep track of a number in my head felt unnecessary.
Cool graphics, throw in some music next time :)