Cool looking game, but very hard to figure out. The dice mechanic is cool and reminds me of Mario Party. I think it would be nice to have tips displayed for each phase during gameplay.
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Dungeon Dice Frogs's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept | #15 | 4.190 | 4.190 |
Presentation | #38 | 3.952 | 3.952 |
Overall | #44 | 3.619 | 3.619 |
Enjoyment | #79 | 3.286 | 3.286 |
Use of the Limitation | #109 | 3.048 | 3.048 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Carter & Brad
Software used
Unity, Aseprite, Magicavoxel, Blender
Use of the limitation
You are required to kill the enemy player within the turn limit.
Cookies eaten
20
Comments
can tell a lot of work went into this! really deep gameplay and very polished -loved the dice too -took me a while to figure it out but really cool -awesome job on this!! :D
Wooo! The concept here was really great, although I wasn't quite sure what I was getting into with the detailed instructions. It took me a few reloads to figure everything out - a step-by-step tutorial in game would definitely be helpful for players if you decide to iterate on this! I also noticed that during the Build phase there wasn't a way to turn off the tiles. If I didn't want to build, I would have to pan off the board so it wouldn't build a tile when clicking the Done button.
Could've used some music or sounds. Otherwise I really really enjoyed this! Great work!
I found the game rather slow moving, but the concept with choosing dice and at the same time it affecting your summons adds depth to the game. I see a lot of potential if you decide to keep developing :)
This is a really clever and complex strategy game, especially for a game jam! I thought it was kind of hard to understand what to do, and once I did it was a bit slow moving, but it's an impressive project!
Game is quite complex, took some time to understand what I should do. ALso RNG heavy, I lost because I didn't get enough moves/summons. But this is such an interesting take on a game, I had never played something like this before and spent quite some time playing it, very well!
The idea is very cool and different, I think I could put a first phase just as a tutorial because I understood it much better when I was playing, the idea is well executed, the game is beautiful and the mechanics are very cool, congratulations😋
Oooo boy this one scratches an itch for me. What a cool concept, and it’s so different from the other stuff I’ve seen so far in this jam. Like others below I wish the explanation weren’t so wall-of-text (I actually skipped it because it overwhelmed me), but luckily the game is mostly intuitive once you’ve done a couple turns. I wish combat were explained a little better - do I need to use defenses for my frog to survive every time?
Overall, one of my favorites so far. Great job.
i LOVE the game's look and ideea, and also how it turned out. i'm not a big fan of hard games like yours (i know it's pretty easy but i'm dumb), although this is my problem, so i rated the game high. awesome job!
Great turn based strategy.
I really like how it looks visually. The beginning feels a bit boring until you get to the enemies, but that's more of a problem with all games in this genre.
Great job!
It’s a nice idea and well presented. I would add helper text as you progress in the game, not just at the beginning. It’s a shame the lack of sounds or music, they would add a lot. Also I would make the dice more “bouncy”. But for a weekend jam the work is impressive!
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