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A jam submission

Frog Daddy's DashView game page

Time is a limited currency you spend in this platformer-by-day, life-sim-by night about single parenthood
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Frog Daddy's Dash's page


CriteriaRankScore*Raw Score
Use of the Limitation#44.4504.450

Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
PixelPax (Engineering), Coximor (Art), Saja (Music). Also Minini did portrait art and FM did the Vase and Clock.

Software used
Unity, Corgi, Aseprite, DSU

Use of the limitation
During the day, the player races against the clock. During the night, the player spends their remaining time AS A CURRENCY to take care of Grenn and his family's many needs. Who has more limited time than a single Dad?

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I loved this experience so much, it was somehow the perfect blend of relaxing and stressful.

The music and art really tie it all together so well! It was so great!




I loved the ending to this!!  Actually looking back loved the whole story -loved the humor -especially the tutorial bit in the beginning with him muttering to himself about the controls xD i liked some of the more serious stuff too, and overall the plot with managing the home and being responsible was really good.  The art and gameplay was fantastic and the whole concept/limited time aspect was really well done -loved this -easily one of my favorites in this jam! :D


The fact that you played it all the way through makes me feel so honored. 

Thank you for your kind words! 


The pixelart looks really good! the sounds and music are really fitting! The scraping sound when on a wall is pretty funny. There's a whole lot of things going on in this game, lots of content!


Such cozy vibes and such a sweet main character, I had a lot of fun. Really cute game


Lovely art and interesting premise. Good job!

Submitted (1 edit) (+1)

Looks very well made and detailed. The dialogues are engaging, I'm impressed. 

Something you might wish to tweak is that I think controls when jumping and climbing are a little floaty at times and heavy at others. Maybe the height of the jump when stuck to walls needs to be increased, and the interval for double jumping should be increased too because at times I found myself double jumping without intending to. When climbing ladders you might wish to centre the character as sometimes it got stuck hitting the ceiling at the top end of the ladder.


Ah, absolutely awesome notes. I would love to put another day of love into the ladder and walljump controls. I know what you mean, it's still not quite right. 


This makes me think of that night cycle in Papers, Please where if you had a bad day cycle you'd have to decide who gets to eat/get medicine, whatever. Only with cute frogs! The world is really fleshed out, I was amazed the more and more I interacted with everyone and each object. The movement and jumping feels great, zip-lining across the map is loads of fun. The humor in the dialogue is spot on.  I suppose the only feedback I might give is the UI with the father and son needs bars feels a bit cluttered since it overlays on the background which is busy in of itself. Amazing job though, great game!


Oh wow! Papers please was explicitly an inspiration for us on this game, I can't believe you made the connection!

Thank you for that feedback, you managed to find one of the big nits I'm still unhappy about. It was on my todo list but I didn't want to start changing things on the last half a day and mess up some other conversation.


Incredible! This game feels so fleshed out in just 3 days!


Thanks a lot! Honestly, it definitely spilled over into Monday. I submitted late hahaha. I liked yours a lot too!

Submitted (1 edit) (+1)

this is incredible. i love exploring the city, everything feels so alive! the art is beautiful, and the movement is so snappy and fun. i cannot believe you somehow managed to fit this much detail into a game in just 3 days. the usage of the limitation is genius and the dialogue made me laugh out loud multiple times. the music and ambience also add so much to the immersion of the game. 10/10 easily one of the best games in the jam.


Wow, thank you so much for your kind words. We got lucky to have a very talented artist driving the city design, he put so much time into it and I think it turned out great.  These compliments mean a lot coming from you, yours was my favorite so far. So much polish!


Wow, very detailed and beautiful game!

It is very pleasant to play it, this game simply has to be in the top. A lot of content.

I also found, most likely, a bug. On the roof after the first zipline, on the stairs you can fall into the walls of the building.


This is incredibly impressive stuff. Looks amazing and it's fun to play as well. Well Done!!


Its the first game I rate for this jam and it is a veeeeeery strong start! I love the whole concept and what you made out of it. It takes some time getting into it but I hope other people still give it a proper try!


Great game! Good execution of time limitation, really liked art, music, and storytelling. Really cute game, enjoyed it a lot :)

Developer (1 edit)

Thanks so much!

I'll play yours soon!


This is just amazing and I feel it being in the same situation as the protagonist sometimes. Such a good job guys!


Then I hope a frog-wife comes home to you to ease your burden!

Thank you so much!


Ok this is by far the best game I've played so far. The story is funny but well told, the controls feel great, honestly an amazing job! I can tell alot of effort was put into it. Wish you the best of luck!