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UNHOPPY's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #15 | 4.300 | 4.300 |
Enjoyment | #34 | 3.700 | 3.700 |
Overall | #43 | 3.625 | 3.625 |
Concept | #81 | 3.500 | 3.500 |
Use of the Limitation | #113 | 3.000 | 3.000 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
@SortrosPhoresia @Mustacheskulls @KssTails (all from twitter)
Software used
Rpg Maker MV
Use of the limitation
adding a time limit to pass all levels
Cookies eaten
all of them. B)
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Comments
Enjoyment 4.5/5 - An absolute blast to go through! Controls are perfect and snappy, very difficult but rewarding to learn and master. The level design is also really great, possibly a bit too punishing later on, but the ways new mechanics keep being introduced is great.
Concept 5/5 - Very interesting idea for gameplay and I had no idea you could even do something like this with RPG Maker of all things. Incredible work on the programming side of this! Also love the concept for the story and everything.
Presentation 4.5/5 - Excellent art for the intro and everything, love the style! And surprisingly good use of the RPG Maker assets to make something nice looking!
Use of Limitation 3.5/5 - The time limit is a nice addition, it adds that feeling of truly having to master the levels that I love from my games. Though, it could have played into the game a bit more.
Overall, I really really enjoyed my time with this one! Excellent work here!
Thank you for your feedback! It means a lot 😁
Really cute visuals :)
Thank you!!
I enjoyed this game. The art was cute. The mechanics were simple but fun, throwing new things in and giving them proper introduction n how they work. The level design was pretty tricky. This game has a lot of polish.
However, there are a few things that could be improved. The controls seem a bit laggy in the beginning, but once you realize how to press the buttons ahead of time, they are pretty responsive. Level four is an extremely steep difficulty curve, it ended my first two runs on easy and normal, and almost made me quit the game. Also, the death animations take too long. This may seem like a nitpick, but this clashes with many aspects of the game. This game is a hard die then retry game. Having to wait for the girl to catch you is frustrating. Besides, the added addition of the clock, which continues even when you die.
Also, I want to talk about how the time limit was implemented. It was a little frustrating, but breezing through the first few levels after a restart? Man, that felt good. Although I fear in hardcore there will be a similar problem, where you know you can't beat the level in time, so why bother trying, and just waiting.
This game is a good game and it deserves more attention. I hope this feedback is helpful and not overly negative.
I understand what you mean, thank you for your feedback!
What a cute little adventure! I loved every second of it, it's so adorable! Loved how the game played, I had to remind myself several times I was playing a RPG maker game. Brilliant stuff right here!
Thank you!!
Ok where do I start, the game art is sooo cute and pleasant to look at! And the narrative is so well written, its a creative history, but also engaging, i audibly gasped when the lil frog spat on the king lmao. The music is great too, i was bopping while playing, and the froggy hops almost felt like a beat accompanying the song. Now, the game itself, its soo good, i admit, it was hard at first, but i got the hang of it and felt like a pro gamer after a few levels >:D, the 4th one is always hard lol, but still very fun to go through, and i had a great time replaying it in hardcore mode, i suffered, but it still was nice winning each level. All in all its great game, and i honestly see potential in this team to make more fun games in the future.
Thank you for your kind words!
WHAT A GAME BOYS, I absolutely loved this, the dificulty is just perfect, a lot hard but it got me on the vibe to keep goin, AMAZIN SOUNDTRACK BTW, and the art is just gorgeous too, just finished the hardcore mode and it surely was an adventure.
Thank you!
The art in this game is some of the best. Do you ever do comics? I would read yours all day. The frogs using other sad frogs as bench with others on fire behind them gazing longingly into eachothers eyes was so f-ing funny.
Game was hard, but fun enough to get me to keep trying until I got past level 2. You get a little further every time.
Excellent execution. And nice tuning! I felt like she was juuuust fast enough that she was right on my tail the whole time making me sweat while still being doable.
Thank you so much, I'm the character / CG artist of the game and it makes me happy to hear you say that! Thank you for playing our game and I'm glad you had fun!!
This was really well made. It did get quite challenging later on but it was satisfying to get that one perfect run. Well Done!!!
I'm glad you liked it! <33
oohh so you got a perfect run? congratulations! :0
The art looks nice and the control feels nice.
But I find this game really hard, even in easy difficulty I still really struggle trying not to fail. I maybe really bad at "no miss input" and I am no match for the game.
Another small thing is the game file is really heavy it can be the part where player won't play your game, but don't take it to consider much.
Overall the game looks good, well done.
Thank you for your feedback! We'll be sure to take these things into consideration for a future update 😁
Very hard but in a good way, it make you keep wanting to reach the goal of each phase more and more! I love the game, it's tricky and fun, and has amazing artworks and soundtracks!! Congrats everyone
thank you so much for your kind words!
Straight vibing with the beginning stages, loved it!
Thank you!
When the frog said "ribbit", i felt that.
We all did ✊😔
I love the ending
Thank you, we had fun making that ending xD