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Essentials of real-time 3D --> A year on's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept | #26 | 2.679 | 2.679 |
Use of prerequisite | #31 | 2.143 | 2.143 |
Enjoyment | #37 | 2.214 | 2.214 |
Controls | #38 | 2.143 | 2.143 |
Overall | #39 | 2.208 | 2.208 |
Presentation | #39 | 2.214 | 2.214 |
Use of theme | #53 | 1.857 | 1.857 |
Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Good stuff. Very different from a lot of the submissions which I appreciate
Didnt like that ai art
As everyone mentions AI art isn't the best, tho this weirdly reminds me of Ballance the game
gonna have to deduct points for the ai art but good game overall
good game bro I like the idea. I think it would have been nice to add a camera control to have a better perspective of the ball
Nice game, I found it quite relaxing after playing many games that had me running away from lava. I did struggle with the controls though, because whenever I tilted the track away from me I couldn’t see what I was doing
Nice game, I found it quite relaxing after playing many games that had me running away from lava. I did struggle with the controls though, because whenever I tilted the track away from me I couldn’t see what I was doing
I hate AI art
The concept is cool I did like it, the game was fun but a little difficult to control the ball
well done
Good fun and quite difficult.
Very fun