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A jam submission

Hot SamuraiView game page

Submitted by JustAnAdam — 2 hours, 46 minutes before the deadline
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Hot Samurai's itch.io page

Results

CriteriaRankScore*Raw Score
Use of prerequisite#82.9092.909
Concept#93.1363.136
Enjoyment#102.8182.818
Overall#162.6522.652
Controls#192.6822.682
Presentation#252.4552.455
Use of theme#511.9091.909

Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

Really interesting idea and really well implemented, good luck with the jam :)

Submitted

Loved the unique idea. Doing QTEs is a pretty good idea for this jam.

Submitted

Great game, loved the idea. Got 320 high score, is it good?

Developer(+1)

Thanks! ya I would say it is good tho there is room for competition, at my best I got 640 but that was really pushing it for me lol

Submitted

I loved it! Got to 420. It took me a moment to get the hang of the controls, but then it was really fun and challenging!

Submitted

Bro found a way to make quick time event fun. Music is a banger too

Submitted

Nice game + the cover art looks badass

Submitted

The mechanic is pretty creative and definitely has potential! Losing a life for messing up the quick time event felt a bit too punishing, and after around 250 points it started to feel like reacting to the sword throws became a matter of luck pressing the right button rather than reaction time.

That being said, fun idea, nice execution, and the music was a nice touch as well!

Developer

Thanks! Actually the quick time sword throw had a trick that we thought would be findable which makes it really doable.. If you go back while the sword is coming towards you it becomes reactable have you tried that? I was able to get around 630 untill now as my best.

Submitted

i am not fast enough for this game, had fun tho, the theme of lava wasnt used that much, just a backdrop but otherwise it was good the controls for the attacks were kinda frustrating, nut i guess that was the point

Developer

Ya we made it to be kind of a competitive arcade game so it can come as rough, glad you had fun tho :D

Submitted(+1)

the music has no right to be this good

Submitted

I like the concept. I wonder if the enemy's attack animation could be the hint as to which combination to press. That way, the player is reading the enemy. Nice entry.

Developer

Thanks! That way it could be interesting but we wanted it to be a fast paced game with the time limit prerequisite, could be an idea for a new mode tho