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A jam submission

EvacuationView game page

Evacuate the people of your city by helicopter during a volcanic eruption
Submitted by BibleClinger — 5 minutes, 16 seconds before the deadline
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Evacuation's itch.io page

Results

CriteriaRankScore*Raw Score
Use of theme#162.7272.727
Controls#192.6822.682
Use of prerequisite#222.3642.364
Overall#242.5082.508
Concept#252.6822.682
Enjoyment#302.4092.409
Presentation#402.1822.182

Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

the game is kinda laggy once you get near the volcano and there isnt much to do, idk if its because of mini micro but it takes a while to launch, still enjoyable tho

Developer

Thanks for the comment. The web version of Mini Micro runs particularly slowly, but the desktop version loads quickly and runs at 60fps. I'm hopeful that the web experience will be improved one day.

Submitted(+1)

This game concept reminds me of the old Fish arcade games where you need to eat fish to get bigger, but need to be careful because bigger fish can kill you. I really think the concept of the game is there and can be addictive, hopefully you improve and we keep seeing from it. Great Job.

Developer (1 edit)

Thanks for the positive comment. This game of mine is a fraction of what I had envisioned, but such is the way of game jams.

Submitted

Great concept, good luck with the jam :)

Submitted(+1)

The idea of the game is great, though I found myself endlessly playing with remaining time endlessly increasing. Otherwise, it is good.

Developer

Thanks for the comment. I had tried to make the difficulty scale, but I had introduced a bug that took me too long to track down. By the time I realized what I had done, it was too late to properly scale the difficulty. I'm glad you were able to effectively beat the game. Congrats.

Submitted (1 edit) (+1)

Sorry to hear that you had to deal with the bug, it must be irritating when you have only two days to make a game and have to work on fixing bug simultaneously

Submitted(+1)

I liked the game, despite the difficulty barely ramping up (but I can see from your earlier replies you had to cut it down due to a bug, so I feel that). I think there's definitely more potential to the concept, and the presentation is pretty good!

Developer(+1)

Hi thanks for the comment. Adding to what you already noted, I had many other ideas that I had to scrap due to time constraints. I had wanted to include buildings in the city. There would be were missions to fly to different parts of the city. You could bring a group of scientists to the volcano to study it, thereby increasing your time available. Perhaps there would be a hospital that you could land on top of and drop off wounded people for medical care. I also had the idea that the lava balls could cause fires in the city that you'd have to put out with water. By the submission time, I was just happy I had something to submit. lol

Submitted

its okay

Submitted(+1)

This is pretty fun, I think I broke it tho, eventually I had so many time built up I just started collecting people to see how big I could get but then the size reset and only after a few new people it would go back up again and then reset again lol

Developer(+1)

Hi. Thanks for the comment. I had tried to increase the difficulty near the end of development, but that introduced a game-breaking bug that I couldn't solve in time. I had to revert it, and make the difficulty scaling simpler. I think the game could probably benefit from an increase both in difficulty and strategy.

Submitted(+1)

Cute game. I managed to cheat it however by staying downwards and going left and right so maybe raising the lava penalty + having less more dodgeable balls and a slight difference in structure of level would make it more of a challange. cool miniscript game nonetheless.

Developer

Hi. Thanks for the comment. I had envisioned adding buildings with helipads on the roof. I also had the idea of having the player put out fires, and do other missions. The game morphed into something more arcadish, chaotic, and wild. When I had tried to adjust the difficulty near the end of development, I ended up introducing a major game-breaking bug, so sadly I just reverted it and tried to keep it simple.

Submitted(+1)

Impressed you used miniscript! Did you make the mountains in the background they look awesome! I really the concept of the game and I also found it to be hard to dodge the lava rocks. I did like the noise of the rocks hitting the helicopter though.

Developer(+1)

Hi. Thanks for the comment.

I did not make the mountains.  It was an oversight to add the proper credit to the submission page. I have updated the page with the correct information.