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Nasal Nomad: Sniffer's Delight's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme (how well does the game fit the challenge theme?) | #2 | 3.780 | 4.286 |
Creativity (how unique or innovative was this experience?) | #2 | 3.654 | 4.143 |
Overall | #2 | 3.553 | 4.029 |
Gameplay (how good was the user experience, game design, narrative, etc?) | #5 | 3.339 | 3.786 |
Presentation (rate its art, animations, sfx, music, and aesthetic appeal) | #11 | 3.654 | 4.143 |
Implementation (rate the game's overall stability and functionality) | #18 | 3.339 | 3.786 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
List the Itch usernames of all official team members.
Stedtos, Wognum, Jad Tawbi
Team Name
Nasal Nomads
How does your game fit the theme?
In this puzzle-platformer, you play as a tiny nose in a smelly sewer. The main mechanics involve inhaling and exhaling to perform certain interactions across the level. Take a deep breath before you perform those difficult jumps!
Comments
Funny and crazy concept and great execution. Brought me Wario Ware vibes. Great job for a game jam, good work team!
I can't help but to smell unity in Nasal Nomad's code (pun intended)
Nasal Nomad's design is nothing to sneeze at its really well executed and I'm happy that I got to play it with the one devs!
I love it !
Are you kidding me? This game has so much polish and thoughtful game design. The platforming puzzles are creative and fit perfectly. The level design is also strong and I never felt confused or lost at any point.
Bonus points for adding a small ring when the player begins their descent so it's easier to gauge where you're landing. Such a lifesaver!
The checkpoints are also generous. There are some tricky parts so it was nice to not lose so much progress when I died, which was a lot haha.
Definitely felt nicer to play with a controller. I would love to play a longer version of this. I'm very impressed by the work of this team and look forward to seeing more!
I played through to the end and i really enjoyed myself. The theme is implemented really well and the mechanics are fun. I think the "perfect sneze" timing is a bit strict and some of the platforming sections are made more difficult by the cameras position, but otherwise, great!
Thank you Superschnizel! XD
Indeed the supersneeze is hard to get, it actually happens in the top 96% of the exhale power meter. We made it quite hard to achieve as it is supposed to be not needed in essence to finish the game and actually makes most puzzles way simpler. But yes, it could be more lenient for sure and incorporated into future levels for this game! As for the camera, we totally get you and we'll be taking steps to improve on the feel of it when we hourly continue with this fun project!
Thanks for playing! đ
~ Jad Tawbi, Lead Programmer
I made an account simply to leave a comment for this game. Genuinely fun game, and beautiful design. Loved the idea of the perfect sneeze, seemed appropriate to play it while being sick XD. It would've been nice to be able to rotate the camera at some points to better coordinate a few jumps. But other than that, it was a blast!
Presentation is absolutely top notch and the gameplay is fun as well. Though at times the perspective combined with the inconsistent jump heights makes the platforming a bit tricky at times.
Like someone else said, the game kind of gives some nos(e)talgic Rayman 2 vibes.
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