Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

[ENG] TICK: a deep breathView game page

Breathshaping game
Submitted by Peregon — 2 minutes, 10 seconds before the deadline
Add to collection

Play game

[ENG] TICK: a deep breath's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity (how unique or innovative was this experience?)#83.3493.349
Presentation (rate its art, animations, sfx, music, and aesthetic appeal)#83.7213.721
Overall#213.1263.126
Theme (how well does the game fit the challenge theme?)#253.2563.256
Gameplay (how good was the user experience, game design, narrative, etc?)#692.5812.581
Implementation (rate the game's overall stability and functionality)#982.7212.721

Ranked from 43 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

List the Itch usernames of all official team members.
igrok10 Peregon HoneyBoy Kolijoker AlekseiZlotnikov

Team Name
Tick Team

How does your game fit the theme?
Breath is it's main game mechanic!

Leave a comment

Log in with itch.io to leave a comment.

Comments

(+1)

I loved to game. For having only a short period of time, it was amazing. The puzzles were hard but not too hard. The art was amazing overall it was a 9/10 game.

We slightly missed the timing. This time we took the task a little more than it was at that time.
thanks for the comment)

Submitted(+1)

Cool unique visual style! Really appreciative that the game remembered my progress! I think there was one bug where I got the character walk to the sky, but it didn't really break the game. Few times I got stuck, but eventually figured my way forward trying everything everywhere :D I guess most un-intuitive thing for me was that I needed to execute the jump to get to some places (boat)

Anyways really well done!

Thank you! We all love persistent players))

Submitted(+2)

Cute art and music, but the tutorial was too easy to miss (Didn't realise I could click the signs for better explanations)

In playtests, even before the hints were posted, players could figure out the controls.  but we added hints and thought that it would be very simple with them, but apparently for hints we need to add more hints))

Submitted

¯⁠\⁠_⁠(⁠ツ⁠)⁠_⁠/⁠¯

Submitted(+1)

I got to be honest, it's not my type of game. Not a fan of point and clicks, and this one didn't feel responsive and was mostly me just randomly guessing things. I felt like I just randomly found solutions to some of the puzzles.

Art is interesting, but once again I don't enjoy it. It's not my cup of tea.

It was interesting how you used the breath mechanic for multiple solutions, would have liked to see that more.

But I have to give you credit that the game does feel quite polished and complete. Good job on that. Quite a lot of work in here!

Submitted(+1)

I've loved the art and animations! Impressive entry for a game jam. Not super easy to understand what is interactive in each level so it's easy to get stuck missing something. Overall great job!

Thank you) My team and I specially added some challenges for players who are ready for difficulties)))

Submitted(+1)

A very unique art style, found the controls a bit hard for myself, Overall a cute game, cards art was also nice :)

There really wasn't much time to work out the controls. Ideally, you should still test on people, or somewhere to look, to better assign the buttons to control the abilities

Submitted(+1)

I love the artstyle and the moments that are happening here :D!! Sadly I got stuck in one of the screens at the end so I couldn't finish the game. My feedback would be to make the controls a bit more intuitive because sometimes I didn't know when or where to click to advance. Otherwise great job :)! 

Thanks for the feedback. We didn't leave much time for tests. We made a mistake and you can get stuck on the third map, but on the last fourth or waterfall we did not encounter problems:/
Three people worked on the art style. The head artist, the game designer (aka art director), and the animator (this was his first experience)

(+1)

A pleasant experience, the game is funny and has outstanding graphics.

If I had to criticize something, it would be outside of the game, the cover doesn't do the game the justice it should.

Submitted(+1)

Really adorable aesthetic! The gameplay is nice and simple and the puzzles are cute and fun to solve. Great work!

(+1)

The gameplay was thought over and argued a lot by the whole team.  Thank you!

Show post...

Amazing art style, interesting gameplay and a good implementation of the theme. Not much to complain about here, great job!

Thank you!  We got a talented artist.

Submitted
Deleted 1 year ago

We know.  but it's nice to hear from you:))

Submitted(+2)

The art, animation and overall atmosphere looks like children's book, very lovely.

The music fits the game very well.

The mechanics take a bit of time to get the hang of it, but once you understood, it gets a lot easier.

The puzzles are well thought, didn't feel repetitive at any moment.

Perfect use of the jam theme.

The first mouse instruction seems like it's telling you to right click instead of left click to inhale, I got a bit confused at that part, took me some time to figure out.

There was a missing sprite in the snake level, it might soft lock people that don't read your warning, but you are already aware of it (hence the warning).

Overall it was a great submission, congrats to the team!

Thanks for such a detailed breakdown. Yes, we were very upset by this annoying mistake with the sprite. This happened 2 minutes before the end

Submitted(+2)

O wow, this is amazing. Nice Art, story, and gameplay. This looks like a complete game rather than a jam game, you guys did an amazing job.

Thank you. We tried very hard. Worked almost day and night)

Submitted(+2)

Wow! For a moment I forgot that I was playing Game Jam submissions. Felt pretty polished with all the animations, cutscenes, tutorials, etc. Well done!

We have been participating in jams for a long time and a very well-coordinated team. Thank you!