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A jam submission

The temple of HuramaView game page

Can you discover the secrets of the ancient temple?
Submitted by Agar3s (@agar3s), mapedorr (@mapedorr) — 6 minutes, 7 seconds before the deadline

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The temple of Hurama's page


CriteriaRankScore*Raw Score
64x64 Authenticity (was it truly lowrez?)#594.7334.733
Aesthetic (sound and visual)#1523.3333.333
Overall Enjoyment#1992.6002.600
Game Feel (playability and control)#2202.6002.600

Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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I love the main character animation! I included it in my compilation video series of the Low Rez Jam games, if you would like to take a look :)


This reminds me of the classic Atari Sword Quest games. I don't know if the game is still a prototype, but the build that I just played is riddled with bugs. I was able to not die and scale up walls infinitely, most paths lead to nothing, there was a room that broke the game and the audio from your projectile loops over and over.

I didn't encounter a single enemy but I was able to find a simple line puzzle. I really like the character animation, given how minimal it is. I wish there was a solid build of this up cause I'd love to explore more of the game.


Loving the character animation and the atmosphere, but I can!t do a thing on the seconds screen!


I'm wondering if you pushed an update that broke the game? If I travel to the right, I just get to a screen without my character on it and I can't move :( The screenshots look fun though! ;) I'll check back later to see if you fixed it and give you a rating :)


Interesting aesthetics, the puzzles made it feel kind of a lo-fi the witness (and that's a compliment!) Cheers!


really enjoyed the aesthetics and the feel of the game.

exploring and puzzling felt satisfying


There is a still a prototype, we design and create all this game exclusive for this jam, the code is open source and is available here:

If you get stuck in some point just reload the game, get in touch for new updated :) Thank you!