The wee vampire was NOT in safe hands—I did my best but I just couldn't feed the dark altar fast enough. Shame, because the character sprite is absolutely delightful—I love that little *forward jump* frame.
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Without Darkness's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #73 | 3.756 | 3.833 |
Overall | #99 | 3.858 | 3.938 |
Graphics | #104 | 3.838 | 3.917 |
Authenticity (use of resolution) | #124 | 4.491 | 4.583 |
Gameplay | #137 | 3.348 | 3.417 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you work in a team?
I went solo (as I normally do in jams) because my available time is typically unpredictable so working with a team is difficult.
Was the resolution a challenge?
Communicating the state of the world without a bunch of text was a bit difficult. I don't think I communicated the objective of the game as well as I could have.
What did you learn?
I've never made a platformer before, so wanted to give that a try. I also put a lot more effort into art for this jam, as it's something I'm trying to improve on, and I feel like the result is generally a good improvement.
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