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|Authenticity (use of resolution restriction)||#131||4.385||4.385|
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you work in a team?
Was the resolution a challenge?
for some reason, I wanted to have a dialogue system in this 64x64 game. I got a small pixel font, but there was still a major limit on how many characters could fit in a single line of text. I noticed the optional theme "False Reality" and got the idea to make the game take place in a bizarre alternate world, and write a bunch of dialogue that was just short and somewhat nonsensical.
What did you learn?
I did a lot more spritework here than I have for other jams, and experimented with a dialogue plugin for the engine I use
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