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A jam submission

Telle in the DungeonView game page

a simple puzzle game
Submitted by Bristof — 3 days, 10 hours before the deadline
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Telle in the Dungeon's itch.io page

Results

CriteriaRankScore*Raw Score
Authenticity (use of resolution restriction)#574.6674.667
Gameplay#733.6673.667
Overall#1393.5333.533
Audio#1912.8002.800
Visuals#2053.0003.000

Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Did you work in a team?
nope I was a lonely lonely so I wore all the hats to different degrees of success and failure. I enjoyed myself quite a bit.

Was the resolution a challenge?
oh yes XD deciding what resolution and making a puzzle game where there are only 8x8 units to play with is a little bit of a challenge

What did you learn?
probably a better way to implement the game next time + how to communicate with the players with the least amount of words ... well the last one wasn't true the game is still kind of hard to communicate with the player especially because I didn't have people to test the game with so yeah crossing my fingers here

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Comments

What a neat puzzle game! I included it in my LowRezJam compilation video series, if you’d like to take a look. :)

Submitted

I enjoyed playing this! Puzzles like these are always fun, and I liked the use of enemies to add flavor to the stages, although at first I didn't understand the rules regarding whether or not I'd be hit (I assumed that if I passed 'through' the enemy, I would lose, but was surprised to see this wasn't the case!). Also, I found the background music loop to be catchy~ Nice entry!

Submitted

Very fun! The puzzles were very well designed. I already love these types of puzzles, but the enemies made it a lot more challenging, turning it into more of a turn-based puzzle. The only thing holding me back from 5 stars is the level system, which made it really annoying to figure out puzzles. (especially when you got into a "checkmate" scenario, and can't make any more moves without dying)

Submitted

Super enjoyable game! I really like these kinds of puzzles--it reminds me of old zelda games where you slide around on ice (or was that pokemon?)--and the enemies were a really interesting twist! The puzzles were satisfying and I like how quick you can zip through them. Dividing up the rooms into levels felt a little awkward, and replaying the whole level when you die gets tedious though.

Developer

ayy thanks for the feed back (the level/room structure would have been one of the things I will change if can go back in time)

Submitted

I enjoyed this a lot, the puzzles are really well done and a decent challenge.

Developer

ayy thanks a ton for playing

Submitted

Nice lil puzzle game!  I don't think I've seen this type of puzzle with enemies in it before, that was a nice touch.  I wish the restart would just restart you on the level you're on instead of the "group" of levels but very good stuff!

Developer(+1)

thanks for the feedback (I think I overlooked the resetting)

Submitted

This is good. Nice and clear what needs to be done and straightforward to play. Not sure why one of the monsters seemed to kill me but his friend of the same type didn't? (one of the grey triangle on the head variety)

Developer(+1)

well because you instantly teleport to the nearest wall ignoring them but honestly I should have added a visual indication to clarify that

Submitted

Nice puzzle designs! Had a lot of fun playing

Developer

Thanks for playing <3

Submitted

Fun game! Good job creating some good puzzles.

Developer

ayy I just checked your game out and it's fun and thanks for giving my game the time of day <3