Thanks for playing! Glad you enjoyed it 🙏
ahintoflime
Creator of
Recent community posts
Thanks so much for playing!
I'm glad you appreciate Missile Barrage, that's one of my personal favorites :D I tried to make each weapon viable and it makes me happy to hear there isn't one dominant favorite (altho I have heard the sword is what most of the uber-gamers have used to beat the super-hard semi-secret boss, it's probably a bit OP)
Drifter was released yesterday! We made this w/ a team of 4 over 2 weeks for DreadXP's ExtraTerrestrialHorrorJam. I worked as the 3D artist on the project
https://polyhedragames.itch.io/drifter
Story
You are a drifter. You've been endowed with powers from higher entities, enabling you to shift between dimensions in altered states of consciousness.
Unfortunately, a brutal alien death cult is holding you captive and conducting weird medical experiments on you. They aim to harness your abilities for their own ends.
Journey through this psychedelic, sci-fi, surrealist horror game where we explore the terror of the unknown, the power of dreams, and the horrifying fathoms of the human heart.
Gameplay
Drifter is an immersive, dialogue-driven first person experience with psychedelically dazzling lo-fi environments and effects. Interact via branching dialogue and explore surreal environments in this compacted, narrative-led adventure.
Here's a few screenshots:
please give it a play and share your thoughts or share the game with a friend! We worked super hard on it and are really proud. Thanks for reading ♥
It's got a really appealing visual style and the animation+juice are 10/10. Love the sense of humor. The gameplay is a little too punishing for me (I got thru the tree boss thats it)-- no air control makes jumping difficult, enemies can kill you offscreen etc. The mechanic for power building seems really unique & cool but also a little mechanically clunky to execute.
The illustration-style graphics were really nice! the sound design was cool and there is a real sense of tension. It took me a second to get the combat (its tricky when you're relying on both sound cues for charging your weapon AND the enemies) but that's not a complaint it added to the tension of those moments. I managed to get off the station successfully 😁 (super tiny bug note: the red flashing during the escape didn't take up my whole screen, I'm assuming because I'm playing in 4k. otherwise ran perfect!)
the running up houses is intentional they're so out of control they'll do anything to get their ice cream fix. but it does lack finesse I kinda stuck a placeholder system in there and never updated it. The performance is something I'd love to improve in a final version unfortunately all my time was spend just getting it finished in time haha. thanks for checking it out!
ridiculously impressive for a jam game. the goblin designs are full of so much character, great models. its really cool how many modes you managed to cram in there!! I do think with the production being such high quality that the gun sounds stood out as a bit piddly sounding but that is some serious nit-picking. amazing entry!
I've compiled some useful tools & resources!
Video tools:
Handbrake | https://handbrake.fr/ easily + quickly compress and resize video as needed.
VLC | VLC can convert video filetypes. for example for godot you need .ogv files-- VLC can convert mp4 or whatever you have recorded to the filetype you need.
OpenShot | free & open source video editor
For recording GIFs:
Gifcam | simple drag-and-drop screen GIF recorder
https://gifcam.en.softonic.com/
Assets:
Kenney Assets | Tons of free assets, 2D, 3D, etc
OpenGameArt.org | searchable place where people upload game assets
bfxr (Retro Sound Effect Generator) | super easy and quick way to generate 8-bit sounding effects.
NYPL Public domain collection
https://www.nypl.org/research/collections/digital-collections/public-domain
stock footage, some free & public domain stuff:
Quaternius - free 3D assets
itch.io is also a great source for assets, fonts etc
Godot-specific:
For chroma-keying:
https://godotengine.org/asset-library/asset/2013
More shaders for godot:
lots of fun shaders you can play with here