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(+1)

The vibe is so sick.  The music and aesthetic are strong-- you get that UI is a very important part of the mecha genre.  It's a fun idea for a game too where you're indirectly managing these mechs and pilots while the story unfolds.  I played the first few missions in instant mode but I think I'm going to try and continue playing over the next month(!) in slowmode to see what happens next.   I think instant mode you kind of need obviously to release for the jam but slowmode seems more 'fun' than just repeatedly doing each day instantly.


I did stumble at the beginning with 'why am I clicking buy and it wont buy the mech' before realising I had to hold-- I only figured it out because I came to these comments here. 

Thanks for playing! I appreciate the feedback +D

Regarding the buy button. I think I need to make that control a little more visually obvious.