Very appealing graphics and sfx but for some reason the music ground me down a bit despite its quality. As others have said, the control arrangement doesn't seem quite right (as a left-hander I found it quite awkward). Nonetheless, a pretty solid piece of work.
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Runemancer's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visuals | #43 | 4.267 | 4.267 |
Audio | #91 | 3.600 | 3.600 |
Overall | #108 | 3.717 | 3.717 |
Gameplay | #110 | 3.400 | 3.400 |
Authenticity (use of resolution restriction) | #223 | 3.600 | 3.600 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you work in a team?
We had 4 members! 2 programmers, 1 sound designer, 1 artist.
We had a blast and worked around our schedules to meet in person, pull some late nights, and have some fun.
Was the resolution a challenge?
It was! Mostly in getting things to look pixel perfect in Unity. Luckily we had a great pixel artist that made things easier, and Unity has the pixel perfect camera built in.
What did you learn?
I learned a lot about 2D animation and what look good and what doesn't. I also really enjoyed the smaller resolution (although one down side was that it's hard to appreciate the levels/ art when the view is so constrained).
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