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A jam submission

LOWView game page

A 64x64 low res game!
Submitted by FireJojoBoy (@FireJojoB) — 7 days, 8 hours before the deadline
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LOW's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#593.7863.786
Authenticity (use of resolution restriction)#654.6434.643
Overall#1523.4293.429
Gameplay#1972.7142.714
Visuals#2392.5712.571

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Did you work in a team?
Only me

Was the resolution a challenge?
Making stiff clealy visible was kinda hard but it was really cool to experiment with this resolution

What did you learn?
I've learned how to change the window size and title and how to use it creatively

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Comments

(+1)

Neat little game! I included it in my LowRezJam compilation video series, if you’d like to take a look. :)

Developer

I feel honored, I'll take a look ^^

Submitted(+1)

I liked it, I do feel that you have to be firing all the time, or else you'll die super quick.  Maybe charged shots, or slightly less hits to kill an enemy would remove that, but all and all I enjoyed it.

Submitted(+1)

nice little game.

Submitted(+1)

Something about the frowny faces and the big smiling bullet-spitting player sprite just cracks me up. Gonna echo the thought that the game would be more engaging were the sprites smaller; as it is you can cover most of the enemies without moving because of their size and the bullet spread. I'd never thought to play with the window size, so kudos for that!

Developer

Thank you! I'm happy that you enjoyed it ^^

Submitted(+1)

Neat little game. I like the slowdown when you hit the enemies. Makes it feel more dramatic.

Submitted(+1)

Cool and solid game

Submitted(+1)

Would be better if enemies were smaller in size.

Submitted(+1)

The graphics are pretty average, and the gameplay is pretty simple, but the graphics just seem funny to me. Additionally, the way that the game window changes size is pretty interesting.

Developer

I'm glad you like it ^^

Submitted(+1)

takes quite some shooting to bring down those enemies! Size of the sprites hurts gameplay as the actual movement range is quite limited.

Submitted(+1)

Neat idea :D

(+1)

nice little game, few things - I'm not sure how the score is calculated. sometime I got 1 point something I got more than 1 ? and the game isn't progressively harder ? it's just the same speed and same hp as it continue? but overall great job on the idea and low res resolution

Developer

thanks ^^