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A jam submission

Dream CaveView game page

LOWREZJAM2020 Entry
Submitted by sinis (@mrslnls) — 3 days, 6 hours before the deadline
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Dream Cave's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#343.9094.100
Overall#414.0284.225
Graphics#434.1954.400
Gameplay#733.6233.800
Authenticity (Use of resolution restriction)#1304.3864.600

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Did you work in a team?
Just me and freely-available assets

Was the resolution a challenge?
Level layouts, there's only so many ways to configure things in an 8x8 grid

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Comments

Submitted

This is a pretty fun game to explore and jump around in. Platforming in this game feels pretty good, if a bit slippery.

The fonts are a little tough to read but they are stylized and fit the tone of the game.

Submitted

This was a really fun game and I enjoyed it. Love the metroidvania style feel of it all. I got of a lot of Environmental Station Alpha vibes from this game and I really enjoyed it. Loved that you put hidden diskettes around. I didn't manage to find them all I don't think but it is really cool that you put that stuff in there. Great job!

Submitted

Loved the ability progression and exploration. Got quite challenging in the end for me, but it was still fun all the way through. Really well done for a two week jam game.

Submitted

loved this so much, would love to see this with gamepad support!

Developer(+1)

Thanks for the kind words!

An xinput pad is (somewhat) supported, just didn't bother to document it: directional pad for arrows, A on pad is Z on keyboard, and X on pad is, well, X on the keyboard.

Submitted

Some things about the gameplay:

  • The friction is too low, causing me to slip off platforms, which is annoying
  • I don't see any reason to map the high jump to a different key instead of just holding/releasing the jump key
  • The backtracking quickly got annoying when I go to the Tower
  • The black critters should have an outline to make them more visible
  • When you go to one of the rooms in the Tower, there is a pit of spikes in front of you that's just unexpected

Also, how the heck did you manage to make a font with just 3x3 pixels??? I thought that 4x4 was the absolute minimum.

Submitted

I loved the mood and metroidvania likeness of this game :) Very good job!

Submitted (1 edit)

Fun stuff! Bonus points for being a "non-scrolling" game. I can't tell you how much I love "metroidvanias" where you move one screen at a time. It's surprisingly hard game for me. For some reason I was never able to get to the second save point so things got really frustrating as I died over and over again and had to get back to the first save point. Which isn't a negative criticism from me at all since I think games should be hard and only people with enough skill should be able to finish them. So I gladly admit the game beat me instead of me beating the game (until I get back to it at some point and give it another go).


EDIT:

Ok I just realized it's the second save point I was able to go to. I had missed the first one. Maybe I've missed the third one too. Anyway, it's the one right before you get the high jump ability.

Submitted

Really nice - an old school arcade with a nice soundtrack, good controls a intriguing areas - congratulations

Submitted

I played 5 games today.... this is my fav so far! 

Submitted (1 edit)

I have spent some time playing, and I will be coming back to this one!  It reminds me of a mini metroid!  I got the high jump before I got killed.  Defiantly will be spending more time with this one!  The sound is great!