I like the particle effect of the firework's tail. Overall a pretty solid first jam.
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Fireworks's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #133 | 3.286 | 3.286 |
Authenticity (Use of resolution restriction) | #141 | 4.357 | 4.357 |
Overall | #204 | 3.196 | 3.196 |
Gameplay | #246 | 2.571 | 2.571 |
Graphics | #272 | 2.571 | 2.571 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you work in a team?
I did the entire thing myself, except for the music which my brother insisted on doing. It was quite the thrill making it through my first jam.
Was the resolution a challenge?
The biggest challenge was movement which was tricky without sub-pixels at first. I ended up using timers to move 1 pixel every 10 frames for example.
What did you learn?
The low resolution helped me work on keeping my pixel art simple and concise. Looking forward to doing more lower resolution games (maybe not this small, though).
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