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A jam submission

Defy, SurviveView game page

Move, jump, and switch gravity to survive. #LOWREZJAM2019
Submitted by danwithfaintpraise — 57 minutes, 42 seconds before the deadline
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Defy, Survive's itch.io page

Results

CriteriaRankScore*Raw Score
Authenticity (Use of resolution restriction)#244.7504.750
Audio#363.4173.417
Gameplay#433.4173.417
Overall#513.6463.646
Graphics#893.0003.000

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted (1 edit)

Not bad! The controls aren't too floaty which I often find with these sorts of games (which is verrry annoying haha). I got 25 - not sure if that is good or not. It felt good ... was quite hard to get! It's a good package overall - gameplay, audio, graphics. Well done :)

Submitted

I suck at it, haha!
But I got 33, which I think it's pretty good (pft!).
Anyway, this game's so fun! 

Great job! Everything falls right into place (graphics, animations, sound, music, etc).

Submitted(+1)

Very cool game but soooooo difficult. Very cool game idea. This game is very addictif. Good Job

Developer

I'm sorry to you (and everyone else!) that it's so hard! I guess I got too used to it as I was making it. Thanks for playing and commenting though!

Submitted(+1)

I got 9 (≧▽≦)/ The sound effects are good and the speed of gravity is good, the controls felt very responsive as a result.

The brief pause and sound effect when you die are good too, my wife had a laugh. xD

Developer

Haha thanks! I wanted it to be abrupt so I guess that worked!

Submitted(+1)

I feel like my coordination is not enough to survive more than 4 waves :-p

Developer

Thanks for playing. I believe in you!

Submitted(+1)

Well done! I could barely live past one or two waves lol.

Developer

Thanks for playing! You're not the only one who has told me it's very hard... oops...

Submitted(+1)

neat game. I like the aesthetic. You can cheat the gravity to just hover in the center....

Developer

Thanks for checking it out! I did think about that while making it, but it seemed to me to be too difficult to be an effective strategy. Maybe I'm just not fast enough at button mashing...

Submitted(+1)

Thoughts from playing:

  • Very well designed game.
  • Highlighting where objects will spawn makes the game fair, though still challenging.
  • Art style is simple, but effective. Objects read well and the color cycling in the background is a nice touch.
  • Controlling the player and gravity is decently intuitive.
Developer

Thank you for the feedback!