has a great minimalist artstyle and plays out really well in general, although i had some trouble with some levels but thats me being bad at the game.
great job overall!
Play game
Elastiball's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Overall | #12 | 3.774 | 3.774 |
| Graphics | #12 | 3.905 | 3.905 |
| Audio | #12 | 3.619 | 3.619 |
| Gameplay | #13 | 3.905 | 3.905 |
| Mood | #19 | 3.667 | 3.667 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Great visual, and interesting concept but the physics were a bit tricky to handle (I don't even know if I managed to master it).
Overall, it was an incredibly polished game both in terms of sound and graphics (thanks for the option to turn off the particles)
Suggestion: make the aim's color a little brighter to better contrast with the background
One level was too difficult for me, I cannot jump enough to the hole, the three dots was too far to accelerate to it.
This is too new to me and too difficult to control. I myself don't have a good suggestion to make this works better but this game looks well done. Good job.
For a game made in 10 days the game is really polished, even if it took a while the controls are really well tuned and the animation is incredible, you even did all of this AND made an editor, i'm speachless, great job!
Impressive, very nice those physics looks hard af to implement
for some reason my keybaord/mouse wasnt working, maybe because my controller was connected so I just played with the controller. Also, something must have happened in the last level beucause I could reach the upper plataform no matter what. Anyways the game is really fun
Huh, that's strange that keyboard and mouse didn't work...
The physics are actually not that hard to implement, I used verlet integration, there's a short series on youtube that covers it in javascript. I guess the difficult part is the polygon collisions, but I used a library to help me with that.
You can see how I implemented it here and here.
Thanks for playing :)
this absolutely rules. fluid, looks and sounds great -- i love the stages where you have to use your ball momentum to manipulate some weird world of goo thingie into the right spot! excellent work!






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