Clever way to fit the theme!
Good job!
Cute game!
At first, I didn't understand what the pearls were for until I reach the end of the game and summon the mermaid. Cool twist!
Like the graphics and the music!
A bug wont let me fully read the dialogue (it appeared in blank sometimes)
One tip: always let the splash screens be skipped!
Overall, a good game! Congrats for your first game!
Wow! Honestly, I loved your game!
The dive mechanic adds a good "risk and reward" element; The UI was well executed and make clear our remaining jumps using this yellow bar.
My only complaint is about the controls. I personally would prefer DOWN to dive, and SPACE to jump. And you really should consider using WASD for those who can't play using the arrow keys.
Cute pixel art and good choice for musics and sound effects!
Overall, a great game! I'm happy that I found this little gem! Good job!
These clicker has this crazy magic that don't allow us to get away from them and your game had this feature 😂
Good choice of music and sound effects and the I liked the graphics.
My only complaint is that I think that the submarine has a very large health bar.
One tip: next time, don't forget to put a full screen button cause the game screen was not displayed correctly on my PC (1366x768). Fortunately, the gameplay was not harmed.
Overall a nice game! Good job!
Cool little puzzler!
I Like the graphics but I missed some animations. Also, the lack of music and/or sound effects leaves a feeling of unfinished job (but I know the jam's deadline can be tight sometimes...)
About the gameplay: The game has a good variety of enemies and the addiction of the stars as a optional collectible adds a welcome extra challenge to your game. I wished the enemies turn movement were a bit more quick and that you had added keyboard support.
Overall, a good game! Good job!
Liked the graphics and the atmosphere but the high difficulty took away the fun.
The laser moves too fast and are in a high number even on the start of the game, making almost impossible to pass the third laser!
Also, I don't know if a octopus is a fish, so...
Despite that, good job on releasing your game!
Looks and feel great, good job!
It was a bit confusing at first time (you really should put the instructions on itch page on your game), but after I get the gameplay it became pretty satisfying.
Amazing pixel art! Thanks for sharing this dithering shader, I will look at this for sure once it really enrich your game's visual.
Overall, a great game!
Wow, so fun! One of the most enjoyable game on the jam!
The graphics needs some work, but I enjoy building our army of fishes to defeat the grabs.
The game has a lot of variety in both fish and crabs and keep the player motivated to continue the gameplay until test it all. Good work! (although I don't understood how we got money...)
The game crashed on my computer at the first time (this game require too much memory on the web version). I tried the Windows version but it gives a error saying its missing the pck file. But after try one more time on web I manage to beat the game!
Overall, a nice game! Really like it 😊!
Like others said on comments, the game is interesting but it is a bit unclear at first how to construct our monster and send it to the battle.
I liked the music and the graphics are competent but it lacks "juice" for a better visual (screen shake, particles, animation... this kind of stuff)
Good job using a network. Really impressive for a game jam!
One note: I think a bug allow to buy a starfish piece without having enough money (this was suppose to happen?)
Overall, a solid entry! Congrats!
If your intention was a rage game I think you succeed...
I liked your game idea, but the lack of a indicator of the falling enemies, the unfair hit boxes, the jump not responding even if we smash the space bar and the annoying sound effects spoils grand part of the fun 😓
Despite that, good job finishing and releasing for your third game! Congrats!
Very immersive game! You really manage to set the deep sea atmosphere! Good job!
The silence is so oppressive that in the first time I found the right fish I got scared by the victory music 😅
About the gameplay: Escaping from the chasing fish is a bit frustrating once we have to turn off the light in exchange to see nothing in our way. A better approach would be the enemy itself emanates light in a periodic way to indicates his position. This way, we can see our path to continue and see the enemy at the same time.
Also, adding checkpoints would be a nice feature considering the length and the difficult of the levels
Overall, a nice game! Congrats!
Oh my! How fun!
The first time I played I got scared by the shark's speed and got killed in a second, but after others attempts, the game became pretty satisfying.
The music is great and the graphics are cute, but I didn't liked the way the sprites flips as if they were paper
Overall, a nice entry! Congrats!
Nice visuals and relaxing music!
I love your game's idea, but the bugs really spoil the fun. Sometimes the aquarium crashes without having an apparent collision. Sometimes, the player will end up in the void (pressing R to restart alleviates the frustration, but it still bothers). Getting trapped in a dead end without can do anything doesn't help either...
Despite theses considerations, the beautiful pixel art and the immersive music keep me playing your game longer than I thought ❤.
Overall was a good experience! Good job!
Something like this: https://www.youtube.com/watch?v=vdpftvCFXrY
But only played is chased (add a fadein/fadeout effect to turn it on or off)
For the background music I think any tropical themed music would be nice 😉!
I really like the concept of your game.
Nice graphics and sound effects! Just missed some background music...
The gameplay is a bit slow and the death is very punitive (going back to the start became frustrating after some time). Add a checkpoint at the aquarium when we get caught would be a nice feature.
Overall a nice entry! Good job!
That's was my entry for the FishFest Jam 🐟🐠🐡🦈!
I loved work on this game and I'm very proud of the result!
You can rate it here: https://itch.io/jam/fishfest/rate/2632978
Feel free to put your entry here on comments so I can play your game too😉!
.
I think something went terribly wrong with the physics of your game: bugs everywhere! when jump, when touches a wall; I died just for touch a wall in some areas...
The jump itself is odd: I cant pass the first hole without using the coyote jump and the player falls very fast (are you not using delta time?? Maybe this did the game run different for me once it reach only 60 fps instead of 130 that I see on your screenshots). The dash suffers from the same problem. It feels too strong.
About the graphics: nice work! I loved that you put a blur into the background. The parallax works very well, too.
I see that you did the code, art AND the music and I really appreciate the result! Good Job! Being myself a solo dev, I know the immense amount of dedication/effort this requires.
Overall a good game.
The art and music are phenomenal; it's a shame the same cannot be said about the gameplay. I almost cant get out of the tutorials and had to go back to game page on itch to see how to pass it (so it failed completely as a tutorial)!!
Also, you don't think about the different resolutions and the game won't fit my screen properly (1366x768)
I wish I had enjoy more this game (given its incredible visual), but the glitchy collisions and the repetition made it a bit disappointing...