Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Sekantung Kentang: Warm Potatoes!View game page

We're serving spud on magical institude!
Submitted by TheT10s, ningsandya, Inesaara, Akasino, boroborobo, milanooo, RainSpringSeason — 22 minutes, 54 seconds before the deadline
Add to collection

Play game

Sekantung Kentang: Warm Potatoes!'s itch.io page

Results

CriteriaRankScore*Raw Score
Most Fun Game#83.3333.333

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted (1 edit) (+1)

This is great, I can feel a lot of work went into this. Sadly all my customers were in a rush so i could not serve a single order. it would be nice in further update if the first order is an easy item; I also missed that I could go one more screen to the left of the ovens when I was looking for where the potatoes were 😂

Developer

yeah, sorry for the rushing customers lol, the mistakes on me still forget to change the values 😭but thanks for playing! please wait for next update!

i guess pacing on the were really needed, but sadly time is not really in favor on our programmer lol. So, this is what they can end up with "a super hard menu with 5+ different thing" kinda thingy. i also agree lol... and combined with my mistakes boom a disaster 🥀

Do you have anything to suggest more beside the one you already mentioned? Would be much appreciated!

Submitted(+1)

Art style is incredible, really enjoyed playing the game, i like the simple mechanics. Well done

Developer

Thanks for playing our game, Petipois!

Sorry for the NPC inconvenience 🥀🥀

Submitted (1 edit) (+1)

i love the art and the idea! it's such a cute concept and i enjoyed all the characters. i feel like this is a really strong concept, and i can't wait to see where you take it, if you do!

understanding that i had to drag the potato on the very edge of the screen instead of over the button took me a while to figure out. i also felt like there was little to no time to actually get the order complete for a given customer, which meant it was very hard to fulfill orders. also agree that there's a lot of downtime between customers. i wish the mechanics were a little more engaging, since there's little to no gameplay variety or arc to the game

Developer

Thanks for playing our game Mckay!

Honestly this came from my mistake, i forgot to change the values😿and end up with super hard game lol 🥀🥀i guess after this gamejam I'll upload the balanced version🙌

Can you please tell me more on how do i make the mechanics more engaging? Would be much appreciated 😊😊

Submitted(+2)

The art is good, the music is nice and relaxing (and certainly gives me great post-jam cool down vibes!), but the gameplay is sadly lacking. There's a few things that could be improved upon:

First, the pace is too slow. I don't want to need to wait a minute for a customer to show up. 

Next, customers don't wait long enough. You can only realistically get 5 or 6 ingredients onto the potato before they leave. 

I see this as being very similar to the Papa's games, so my improvements are based on them and what made them enjoyable. 

The lineup of customers giving you multiple orders to handle all at once. 

The chain being more complex due to each step of the process requiring something slightly different. 

Being able to prepare multiple things at the same time. 


There's never a reason to have more than two potatoes ready at any given time - customers simply take too long to show up for that to be a concern. 

Beyond that, setting up the potato is too simplistic - until you get to the final step where it's a panic to read what the customer wants, figure out which thing it actually is, and then apply it. You can't even do things like prepare some things that appear to be more common (even though I think the requests are completely random?) because you can only have 1 potato on a kitchen tray at a time (or at least, I couldn't get there to be two potatoes in the kitchen at the same time..)

In short, it could use just a bit more polish and balance. Well, from the outside at least. Knowing how these things work on the inside, setting up what I'm describing here would probably have taken another 3 days, or for it to be in the plans from the start. It succeeds in being a cozy (albeit really slow) game, so if that's what you were going for, good job! You nailed it! If not, well, back to that polish bottle. 

In any event, I hope yall had fun and learnt something! Thanks for jamming!

Developer(+1)

Thank you so much for playing our game and for your thoughtful feedback—it really pointed out the things we missed!
We're really happy to hear that you enjoyed the visuals and music.
As for the gameplay, we fully agree there's still a lot of room for polish and improvement. Due to the limited time during the jam, we couldn't refine it as much as we would’ve liked, but we absolutely recognize the areas that need work.
It's incredibly helpful to hear your perspective as a player—it gives us insight into what didn’t quite land, and that’s so valuable for us moving forward.
We truly appreciate your feedback, and thanks again for playing and supporting our game!

Developer(+1)

Thanks a lot for the feedback😉, yeah i had to cut a lot of things to in order to reach this, since we start this jam a day late🥀 😭but we still tried our best 🙌

I'll definitely keep your feedback in mind for the next iterations! your feedback really aligns with my visions of the game too! 😎😊

Submitted(+2)

I love the game idea ❤ really amazing job! For me it was a little hard to complete orders since don't get it that need a cooked potato for the beginning 😂 
Hope you continue working on this game 😄 

Developer

Thank you so much! ❤ We're really happy you liked the idea!
Haha yeah, the cooked potato step confused a few people 😅 Definitely something we’d like to improve if we keep working on it.
Thanks again for playing—and your kind words mean a lot!

Developer

We really hope to do so! 😉

I know this build is not the best, it is a rushed build and lot of mistakes that happened on my part 😭😭

BUT thanks again for playing our game! 😊

Submitted(+2)

Really really cute! I love the art. The layout for the "kitchen" is really nice as well. The game pacing was really off. The order time was too short, even when I had a potato ready to go, and then you have to wait a really long time for the next customer. Would love to see this as a fully realized game!

Developer(+1)

Thank you so much! 🥔💛 We're really glad you loved the art! You're totally right about the pacing—we’ve heard similar feedback and it’s definitely something we want to adjust if we continue development. It means a lot that you’d like to see this as a full game! Thanks again for playing and for the thoughtful feedback 😊

Developer(+1)

Thanks a lot for the suggestion😁, honestly this is a mistake on my part😭, i forgot to change some parameters on before build the game. So, this one still has testing values on 🥀🥀

Would you play the balanced version? 😊

Submitted(+1)

100%!!! I can totally see what you guys were trying to accomplish, and think a balanced version would be so fun! I would play the balanced version if you release it.

Developer(+1)

alright, I'll update notify you when we update the game!

Submitted (1 edit) (+2)

What chill cozy vibes! The pace of the customers was good. The graphics are really nice. Well done, I hope you keep working on this!

Developer

Aww thank you! 😊 Glad the chill vibes landed and you liked how it looked! We really appreciate the support—and yep, we’d love to keep working on it!

Developer

Thanks a lot for playing our game! 😁
We'll aim to complete the prototype sometime later! 👊👊👊

Submitted(+1)

Hi there! really great concept and its impressive you made this in 3 days (art and programming!) id love to see this updated as i love cozy cooking sims! one suggestion would def be to have the order stay ont the screen for longer, or make it accesible through a menu. 

Ilove if you could check our game out!

https://voyde-studios.itch.io/life-of-fly

Developer

Well, i did not do this alone 🙌 me and my team did it together!
Thanks for your suggestion! We'll definitely be updating this to be more balanced and consistent with the art to be cozier ⛺

Thank for playing Kayla!