Ah I see, yeah that sounds interesting, I will try to see if I can do that in a further update.
winkyShowpee3
Creator of
Recent community posts
Nice! in the submission it is a bit hard as the potatoes fall a bit faster than what I feel they should; plenty of polish, fixes and changes should improve it by a lot. I don't quite understand what you mean about placing a platform above the potato; I know if a potato goes through a platform from below it gets launched up as if it bounced on it normally (potato comes down and lands on top of the platform).
Thanks, I did have some small UI near the top with lives and score but I was not aware the window/resolution changed when doing a web GL build vs what I was seeing in game view in editor, I was unable to fix as I was submitting it 2 mins before the deadline. Although I might have improved it slightly but I was reading the browser might cache the previous resolution? But it needs some fixes and polish anyways
Nice little game, I liked the little entry cutscene in the chopper. It felt good when I hit multiple enemies with 1 potato and I like how you called your company Potato Inc in the unity editor 😁 if more audio and visual feedback can be added that would be a good improvement, and maybe some different potato types.
This is great, I can feel a lot of work went into this. Sadly all my customers were in a rush so i could not serve a single order. it would be nice in further update if the first order is an easy item; I also missed that I could go one more screen to the left of the ovens when I was looking for where the potatoes were 😂

