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ArwenSylveck

27
Posts
7
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3
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A member registered Jun 30, 2024 · View creator page →

Creator of

Recent community posts

It looks cool! The growing animation is spot on

Okay, so I played it again, and apparently I encountered a bug last time.  When the fly was supposed to lay an egg, it flew off the screen, and nothing else happened. This time, I got to enjoy the full experience, and got to try all the evolution boosts! This is a great game!!!

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This is an amusing little game. There isn't much gameplay because the only interaction is pressing E and waiting, but I like the story concept a lot.

100%!!! I can totally see what you guys were trying to accomplish, and think a balanced version would be so fun! I would play the balanced version if you release it.

Very cute! Clean visual design, easy to understand the point of the game and ui elements. I was a bit confused when I didn't get any kind of game over screen. Overall, well executed!

This was a really cool environment! A really good example of how to show not tell in terms of how the world works and what is expected of the player. Don't think I didn't notice the .exe file name....

Cool game. I like the throwing aim assist visual. Only downside is the enemies don't always die when I hit them with potato or shovel.

First, I love the voice acting, and the characters! Even in such little time, I really fell in love with the character Bumbus. The art it super cute, the world design is great with a little bit of platforming, and I can imagine having lots of fun unlocking and exploring the world further. With that said, I don't think I got the intended gameplay experience. I was able to plant potatoes until I had negative potatoes without realizing, and then from day 2 onward, I could not visibly pickup any items, and my inventory numbers changed randomly. I still thoroughly enjoyed all the dialog and world exploration. Especially the riddle!

You clearly put a lot of thought into the mechanics of the cards and how they work together, and when they can be played. I wish that was explained somewhere in detail. The art is super cohesive, and I love the thought behind the game, and would love to see it expanded! Side note: I too could not hear sound :(

First off, LOVE the music! XD The game loop is pretty good. Growing animations are great! Would love to be able to carry more than one item at once or buy upgrades to carry more blood or such. Overall, great game!

Drat! It looks like it would be a really fun game with better controls. Again, good job on the dynamic level design!

This was so funny! The screaming potato sound is amazing. I like the bouncy physics, and also the distance markers. Slightly frustrating that the wind usually blows me back instead of forwards.

I image it was already on your todo list, but a round potato instead of a cube would probably be helpful XD     You have a solid start to finish game with a win and lose condition, so you're doing great in my book!

Really solid mechanic idea! I found this fun! I desperately wanted a counter to track how many I got.

I like the title and concept. The lack of camera controls makes me feel like I am getting lucky, not being stealthy. I think having camera controls would make a dramatic improvement to the gameplay.

Cool physics. No potatoes : (

I got really excited when I realized you could make money and optimize the experience. Would definitely play more if the game progression went a bit faster.

Cool that the course changes. The controls are almost unplayable. If you try to move left or right at all, you glitch off of the track.

Glad you were able to make progress!

I'm glad you have future ambitions for this project! I'd love to see a potato skill tree XD     Keep up the good work!

Really really cute! I love the art. The layout for the "kitchen" is really nice as well. The game pacing was really off. The order time was too short, even when I had a potato ready to go, and then you have to wait a really long time for the next customer. Would love to see this as a fully realized game!

Funny story! The war took multiple tries to beat, but I got it. I like the sense of humor. Some of the grammar is not phrased correctly, but I get the meaning.

Was kind of confused about how to make things work. The potatoes/fries don't really get pushed far enough to make progress even after getting upgrades. The frame rate gets too laggy to play before getting far.

Yeah, puzzle/strategy games are not for everyone. Thank you for playing!

Really pretty game! No potatoes :(

Very cool UI buttons. I don't think I understand the game objective. I plant one potato and it multiplies until the audio bugs and produces a dev log.