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A jam submission

Miami ViceView game page

Top Down Shooter + Point&Click game combined with psychological curves
Submitted by markoovka, SirSunstone, Aquargent — 28 minutes, 42 seconds before the deadline
Rated by 8 people so far
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Miami Vice's itch.io page

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Godot Version
4.3

Wildcards Used
N/A

Game Description
Top Down Shooter + Point&Click game combined with psychological curves

How does your game tie into the theme?
Player's character goes through a mental metamorphosis

Source(s)
https://github.com/K0MaR1K/MiamiVice

Discord Username(s)
mark00vka, sirsunstone, aquargent, madeshft

Participation Level (GWJ Only)
1

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Comments

Submitted(+1)

Great entry, I loved the mashup of genres. Tight controls during the shooter, eerie and tense vibes on the point and click.

Submitted(+1)

Homie put two games in one! Wow! Not only are both games very polished and beautiful but the environment and atmosphere of the whole game and honestly just wow. Very eerie as well. The attention to detail is amazing

Submitted (1 edit) (+1)

Very nicely polished. Cool use of shaders with a retro vibe. Well done.

I got stuck looking at a cat?

Submitted(+1)

Where do I even start? This game is awesome! The shooting feels satisfying and fun, mixed in with the mysterious story, such a surreal vibe. 😎

I found it difficult to find the enemies in the level since they only show up when you are super close to them. Though it makes the gameplay more intense, there were times where I would wander around trying to find the last enemy and run out of time.

Submitted(+1)

It has *so* much going on, wow. I'm not entirely sure what went on by the end, though I'm sure that's partly by design. Was it real? Imagined? Are you being kept against your will there? Definitely the kind of ending that leaves more questions than answers, very intriguing.

Also hotline miami point and click hybrid is something you don't see every day. Both parts were well executed, and through the level reuse on the hotline miami part was pretty obvious it was still fun all the way through to the end. I also love all the shaders