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generikb

51
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8
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A member registered Apr 21, 2017 · View creator page →

Creator of

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Thanks! Yes, I agree about it all being a bit RNG heavy...it's one of the things I personally don't like about dice roguelike games.

The dice upgrader is meant to be a "game of greed"...do you risk messing up your decent dice with a skull? But everyone I've seen just upgrades until they can't anymore haha.  Definitely lessons learned regarding game design :D

thanks for playing and the feedback! Yes, I didn't take into account folks would try to upgrade a die that was already all skulls XD  It's an important gamedev lesson...never assume/underestimate a player's actions! haha

much appreciated! Thanks for checking it out!

Hey thanks for checking out my game! The issue you ran into is known...and it's my biggest issue of the jam.  It has to do with dice colliding with more than one dice slot, so they both fire the method.  I've got to go back and do my homework to figure out how to fix that :D

upgrading the dice is easy :) Just drag a die onto the table in front of the wizard like the text says :D  It will pick and upgrade a random side type (so all attacks on the die will increase by +1, for example).  But there's an increasing failure rate chance the more you upgrade your dice, which will turn *one* side of the die into a useless Skull!

changing the health/armor on the bug is a great idea for sure!  Thanks for playing the game!

Yup, it's a known bug (even posted it on the game page here)...I've got to learn how to handle multiple collisions areas.  That's one of my takeaways to become a better game developer for this game jam for sure!  Thanks for the kind words!

Great first game jam submission! Now to add some more graphics, sounds, animations, etc...you can do it!

Nice graphics, very cute! Congrats on your first solo submission! Looking forward to see what you do next time :D

A nice game concept! Would be neat to have some animations to go along with the actions...that way you don't even need progress bars!  Keep up the great work!

I think the concept of building your own genetically engineered creatures and fighting them is a great concept! I hope you continue with it and keep adding features and polish.  Nice Job, especially for your first GWJ submission!

Untitled Groundhog Game :D Was really fun, I completed all the tasks!

Great job for your first gamejam! I enjoyed rolling the small poop ball into larger poop balls :D

oooh thanks for this! I'll check it out!

Man this is *good*! Definitely felt dynamic and fun, could easily be a full release game with some extra game design!  Thoroughly enjoyed it!

A really cute game, so many mini-games built in...crazy you managed all of that in such a short amount of time! Nice job!

Had a really fun time with this one!  The black spots on the screen really made me chuckle.  Very nice job!

While I didn't quite grasp what was going on in the combat, I will say that the sliding transformation/damage screen is a VERY cool and unique concept that I've never seen before!  Controlling the odds of the outcome by changing the size of the dice mat areas is really clever.  It definitely needs some more structure to the gameplay and rules, but you really have something special going on here...well done!

I can really see myself putting some time into playing a full version of this game! With some animations, maybe a journey map with waypoints, etc...you've got a really fun concept on your hands! Nice job!

It's got potential!  Adding some other tiles (like one-use sand bars, for example) or other dangers/obstacles with increasing difficulty/complexity would be great! Nice submission!

Congrats on your first submission!  I read below you mentioned not planning your code structure well enough to accommodate expansion...don't worry about it! I've also run into that issue plenty of times!  I think it will get easier with practice.  Nice job, loved the artwork! Cozy vibes!

I think this is a great foundation for an interesting/addicting game!  I'd love to see a use for the organisms...like if they had different traits, and you could put them to work in the different buildings you've set up for your base.  Maybe they get injured/killed and so you constantly have to upgrade/replace them with better organisms.  I think that would help "complete the loop" of the gameplay.

Otherwise, love the art style! Really good submission, nice work!

While *personally* I don't play a bunch of Vampire Survivor style games,  I really enjoyed the swapping between fire and ice mechanic!  I think it really added something unique to the genre.  Well done man, great submission!

When I was a young boy, I remember the day my Tamagotchi died from neglect.  Thank you for bringing back the childhood trauma :D  

Love the art style, super cute game!

This is a great submission! Only suggestion I would have is to add controller support...it's really easy to do in Godot (takes just a couple minutes tops).  But the constant shifting was so much fun, had a really good time with it! Nice job!

Beautiful graphics! Would benefit from more in-game guidance/info, such as tooltips etc.  Didn't quite understand what was going on for quite a bit (still not 100% sure LOL).  But nice submission!

Not much to say here...game is fantastic!  I'm a fan of Slice & Dice myself, and I like the merging mechanic twist you added to the dice!  There's a lot of *really* nice "juice" elements in this game...I really need to work more on that for my future game jam submissions.

Truly a nice job, well done!

I think there's potential for a really great game here! Even after reading the instructions, I was having a difficult time understanding how the game mechanics worked.  A bit more clarity and visual indicators of what is happening as you are playing would go a long way.

Small side note: The background movement made quite a few folks in my stream motion sick (myself included).  I *really* liked the effect, but maybe just slowed down and more subtle would be better.

Nice job overall!

Congrats on your first game jam!  I hope you learned a bunch, and I can't wait to see what you do in future jams! Keep on truckin!

GREAT concept and execution! Just a few minor gameplay tweaks we talked about on stream, and you really have something amazing on your hands!  Good luck with this game!

Thanks Sevadusk!  I agree, I think some extra classes (with unique dice/fightingstyles) would really spice up the game! Maybe one day :)

About to stream reviewing yours, so review incoming!  Thanks again!

I love me a good puzzle game! Really great job, I can totally imagine adding even more rules and obstacles to this...keep up the great work!

Graphics and sound are *really* cute! I enjoyed the different uses for each character.  It felt a bit too "slippery" everywhere, which made the jumps too difficult for me (admittedly, I'm *awful* at platformer games).  But overall really enjoyable!

The game is beautiful without question, and the cutscenes etc were very nicely done.  However, with a team of 4 folks I would have liked to have seen a bit more polish.  Attack animations, UI graphics (health), etc.  Also like the others have mentioned, that Z key for jump is pretty awkward to use.  I think the game has real potential though! Congrats on the submission!

Very unique concept, and I really appreciated that there was a progression in difficulty from level to level to keep things fresh and interesting! Make me use the ol' brain.  Well done! Good luck with the jam!

Loved the purple vibe of the dungeon! The music and fast paced action got my palms a bit sweaty, so definitely a good boomer-shooter style game!  A bit more polish and you've got the makings of something really great! Nice game jam submission!

Brutally tough but amazingly well done! Admittedly, I am downright *awful* at platformers haha.  I really really enjoyed the URL surfing mechanic, man that was so satisfying.  Awesome submission to the Game Jam!

Very well polished foundation to build upon a really fun Spore-like game! I'd love to see some gameplay progression, where creature evolving and consuming other creatures unlocked new parts/colors/etc.  Definitely think you should continue with this and turn it into a full-fledged game!

Had some *serious* belly laughs playing this game! The humor was spot on!  Really amazed at the sheer volume of quality content you managed to squeeze into this in just a week! Amazing, great work!

Delightful game! Very original overall...I think my favorite was the wiggly-jiggly control scheme! I had a ton of fun just movin' my little guy around.

You should *definitely* take this concept and turn it into a full-fledged game!

really appreciate it! Can't wait to try your game today on stream!