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Tiny Dice Studios

121
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5
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A member registered Jul 11, 2023 · View creator page →

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I'm super impressed by this. There's a lot of systems and stats here for just a week long game jam, and the visuals are super clean and readable. The tutorial is incredibly daunting though; being greeted by a wall of text 18 times in a row is hard to get through. It's a game jam game though, so I get it. Very cool! Keep making games!

Unfortunately, I couldn't get this to work. When it prompted me to choose round or star, I clicked the buttons, but nothing happened. The artwork is beautiful though! Loved that. Looks really cool.

Unfortunately, I can't play the game. I have just a black screen when I run it. I'd love to check it out when it gets updated though! 

I loved this. Had a big smile on my face the whole time I was playing it. Great choice of music, and a fun little game.

This was really fun! I found it pretty hard lol. I'm bad at games though. Loved the art and music too! Good work on this.

I did notice that actually. Idk if sluggish is the right word . . . it just felt off. Maybe it was a bit floaty or something. And hey, it's a jam game, so I'm probably being too critical.

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Thank you! Yes. The sugar high was real. XD

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Thank you! It would have been cool for sure. I'm happy we got as far as we did though . . . We got pretty crunched for time at the end there lol. Appreciate the feedback.

Thank you! 

They're awesome! Especially if they're hand drawn.

I liked this game a lot. The backgrounds are gorgeous! Always love games that have upgrades or deck building mechanics. Good job here! It's impressive how much you did here within the time limit.

This was fun! I enjoyed this a lot. I honestly dug the simple visuals.

I loved the aesthetics for this game. Bright colors, simple art style. Looks really cool. 

It's a very zen experience playing this; very relaxing. Good job on this one; keep up the good work.

This is super cool! Had a lot of fun with this one. The enemy names were hilarious, and the old school vibes and sound effects were awesome. One of the funnest games I've played in this jam so far!

This is really cool! I loved the art and vibes here. I feel like movement was a bit sluggish, but outside of that, no complaints. Good job on this! It's a very clean, slick little game.

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First of all, I loved the graphics. Game has a really cool look.

I know other people have said this already, but I can't get past the first puzzle. As a player who is new to the game, I can only tell you my own experience. I had no idea how to progress; there was a room with holes in the floor and three walkways going across it, and another room with a bookshelf and a table thing. The table thing displays an X, so I assumed that means it's missing something, or it's a button that can't be pressed yet? I tried clicking on it, but got nothing so I assumed it was missing something. Tried interacting with the bookshelf, but that also didn't do anything. I then went to the adjacent room (the one with the holes in the floor) and attempted to cross, but just fell through the floor over and over again. For whatever reason, I made it across the first 2 planks once or twice, but I couldn't tell why. I tried going the same route again, but fell through the floor on the second try. I tried jumping, but there didn't seem to be a jump. Tried crossing the planks in different combinations, tried going over them looking in different directions.

Hopefully all that info is useful. I really liked the look and atmosphere. Honestly, my only complaint with the game is that the first puzzle is a bit too obtuse. Keep making games! I think you have talent.

I liked this game! It's a simple concept, executed well. And I LOVED the art. Looks really good. Keep making games!

Man, this is one of the best games in the jam. It's so original, perfect length, perfect music. This game rocks. Gave you a very high score, I have no complaints. Keep making games! I want to see more from you.

Thanks for playing! Appreciate the feedback.

Thanks for the feedback! I really appreciate you playing and leaving a comment :)

Thanks for playing! I really appreciate the feedback. I fought with the whole bouncing off the walls thing for days, and I ended up just having to move on. I agree, it needed to be adjusted/fixed. Thanks again!

This was so good! Art is phenomenal, game play is easy to grasp and the sound FX are excellent. Only gripe is that I wanted to be able to replay only the level I was on when I failed, instead of getting yeeted back to the beginning. Great job! This is a really polished experience.

So, idk why, but no enemies spawned in. I could move, dash and shoot, but there was nothing to shoot at. Not sure if this was a bug, or just me missing something.

That said, I really thought this looked cool. The gray color pallet gave it a cold, dystopian feel, and I absolutely LOVED the shell casings falling on the ground as you shoot. Very cool game, keep up the good work!

This is a cool game. Really enjoyed the simplicity. 

Thanks for playing!!

This game has so much polish. It feels like a finished product!  I enjoyed this a lot, and gave it one of the highest ratings I've given a game in this jam. Great job! Keep making games.

This game was very cool. Loved the humor in the writing! And I'm impressed that you basically made a rogue like in  a week lol. Great job.

This game was so much fun! I laughed out loud and spent the whole game with a smile on my face. The cuteness factor is through the roof. Loved this. Good job.

Loved this. Incredibly fun and polished. 

Thanks for playing! Appreciate it.

Hey, thanks for playing! Appreciate the feedback. 

Also, 5 gold stars for the pun 😆 

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Well, for the amount of buildable stuff you have in the game, 20 mins felt a little long. Now, maybe I played it wrong, but I put out like 5 buildings and then just focused on keeping resources flowing. But I think if you tweaked the win conditions so it was a tad bit shorter, or added more buildings, it could be a really neat little game. Also, still got some of my favorite art in the jam. Kudos to you on that front.

Thanks for playing, appreciate it.

Thanks for playing! Appreciate the feedback. 

This game is fantastic! I had a lot of fun with this. I was very confused at first and even wrote a review, but then I saw that you give a tutorial in the game description, which answered all my questions. It is incredibly satisfying to build up your little anthill and have them devour pumpkins, and then take out that sugar cube. And the art looks incredible! Great job on this one. Keep making games!

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So, I don't play idle games, which means I might just be the wrong audience for this game. That said, I seriously thought there were some cool ideas here; I'm a sucker for unique powers and abilities and stats, so having the people you're hiring have those was pretty cool. I thought it was funny that you can hire an actual baby for $10 lol. I also really dug the artwork; I liked the corporate, paper like look of the UI. That said, I feel like the 15 min timer is just way too long to wait. I spent all my money in 2 clicks and then had nothing to do but wait. UPDATE, I think I maybe misunderstood how the game works, because I let it run for a bit and had more money before the 15 min mark. Regardless, the idea is really cool and I would check this out again if it got tweaked. The other features you wanted to add could round this out into a pretty neat little game. So keep making games! You're doing a great job.

Oh great! Glad it got patched. Hey, I enjoyed it even with the bug :)

What an awesome little city builder game! Everything works really well, and I love the little cars driving on the roads. If I had a critique, it would be that I'd like to be able to rotate the camera. Maybe that's a feature already, but I couldn't figure out how to do it lol. Great little game! Like this a lot. Also, very cozy vibes. Keep up the good work!

Loved this game! I played all 17 levels. At first I was confused, but then things clicked and I just kept playing. Perfect length game for what you made here. Good job! I hope you keep making games.

Had some trouble figuring out how to play, but after learning the controls, this is a pretty cool puzzle game. I'm maybe bad at games like this, but I found it pretty difficult. That said, I like the concept and it's such a unique theme that also fits the jam! Good work on this. Keep it up.