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A jam submission

Vincent, the Magosne - GWJ74View game page

Unhaunt a house as an elegant magosne (and the help of your familiar)
Submitted by Mad Parrot Studios, QbieShay — 3 minutes, 41 seconds before the deadline
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Vincent, the Magosne - GWJ74's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#103.9234.083
Audio#223.3633.500
Fun#233.2033.333
Graphics#263.6833.833
Overall#263.2603.393
Originality#273.5233.667
Controls#422.9623.083
Accessibilty#722.1622.250

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
4.3.stable

Wildcards Used
Pursuer

Game Description
Unhaunt a house as an elegant magosne!

How does your game tie into the theme?
The house is haunted and you have to unhaunt it

Source(s)
n/a

Discord Username(s)
madvela, qbieshay

Participation Level (GWJ Only)
veteran

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Comments

Submitted(+1)

This was a real treat with several actual lol's!  I would have liked gamepad support and not having the text necessarily stop movement, specifically when interacting with a locked door.  The collisions also seemed off on the tables (maybe the barrels too?)  like only the legs were hittable.  Real nice use of the mirror, I was initially confused why you bothered with it other than to show off but it turned out to be a nice touch.  There were a couple other QoL things but overall, most importantly, I had fun.  Keep it up!

Submitted(+1)

Very funny and amazing graphics. The first ghost encounter made me laugh out loud "******** yoooouuuuu..." was hilarious. Percival seemed a little hard to use and therefore underutilized. But it was a good entry and, again, really good looking imo.

Submitted(+1)

Good game. I found the camera sensitivity a bit too high and the ghosts could a tiny bit more noticeable, but other than that, nice  job.

Submitted (2 edits) (+1)

Fun game.  Most complete game I've played so far (begin, middle, end).  Good on the humor.  Wish the game was optimized just a tad bit more and sometimes I got stuck on some corners.  Maybe missing a few sound effects like opening the door, heal sound,and hit sound effects or something.  Overall though, great job!

Developer

Thanks for playing! I definitely need a good sfx bank to use in next games

Submitted(+1)

Nice visuals, and I always appreciate some silly voice acting. I liked the mimic enemies, their animation was spot-on.

The stairs did not work correctly for me, I always had to jump on them, otherwise I got blocked.

Developer (1 edit)

Thanks for playing it! Yep, the stairs got borked when I resized them because I messed up when sizing the room itself =/

Submitted

Could not run the  gam on windows... It got stuck on the loading screen.

Developer

damn =/ I used Vulkan, maybe it’s a video card issue?

Submitted(+1)

I enjoyed the voice work and banter (though got a little annoyed at not being able to skip the `this door is ah locked`). I also clearly need to play more first person games because I was terrible and couldn't get very far. The graphics looked pretty cool, especially the ghost!

Developer

you can press E two times to skip. First time shows text at once, second time skips. If it doesnt work its a bug. sorry if it ended up being too hard. One thing you can do is in the middle of a fight you can go back the door and use percival to regen your hearts and go back to fight. Enemies dont regenerate.

Submitted(+1)

Nice mechanics and voice work. The mimic room was a bit rough knowing which were the mimics and couldn't damage them took a while to deal with but it was a cool mechanic. 

Developer

you can damage them when they aren’t hiding, so you have to let them get close and start chasing you. This was a mistake, I should have made them “wake up” when you shoot them instead =/

did you get to finish it?

Thanks for playing!

Submitted(+1)

no the mimic room was taking a long time to do because I had to wait for them to be exposed ended up dying trying to lure out one