Thank you so much! I'm really glad you liked my little game. And yeah, working solo within a tight time lapse, is quite challenging. But it's also a good way to push myself to get better. :)
Geru
Creator of
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Pretty nice improvements! Well done! I like the new game modes, and the bug variants. The only thing I wanted to point out is that the music in the night phase is too chill and it doesn't fit the context of fighting the bugs. Maybe leave that one for the previous phases and use something less chill for the night phase? The only thing I'd love to see is more plants to defend my garden! Haha.
Great work!
Nice to see you back in part two! The game is still cute, but it also has issues still. It's nice I can pick up a whole array of items, but I don't know what to do with them. As others mentioned, I get a crashing error when clicking items. Also, there's that strange white box at the bottom of the screen I don't know what it is. 
A tip for the UI: if you want to use the same exact image for elements with different sizes but you don't want them to be stretched, you can use a nine splice to scale it without stretching. 😁
Keep it up!
Pretty cool game with a interesting concept! I haven't played the previous version, but I guess it used to look like in the picture of the screenshots? If that's the case, amazing visual improvement! And the music fits really well.
One thing I have to point out, though, is that there is no losing condition, even if there are no flowers growing. Other than that, nice game!
Thank you so much, Mimiki! 😄 I'm so glad you enjoyed all the new things in the game! I really wanted to reinforce the idea of those little items being true treasures through the bits of text. And your ideas are interesting... We'll see what the future holds for this little project. Haha. Thank you so much for playing and for the stream! 😌😌
I absolutely suck at this game. Best result I got: "Very Mid Bestie". Well, it's better than the last time. Haha. Pretty cool game, I rellay like all the flashy things you added. I think this is the first game I've played that was made in GDevelop (that I know of). Just a little random fact. 😅
Anyway, cool idea and great execution, I tried a few times and certainly noticed the random situations. Nice. 😌Kudos for a nice job!
Nice improvements, now it's a lot more challenging. This game has become a strategy game now. 😅 The new mechanics of the colors is great, but I think it's a bit unfair when the girls are too close to the top border of the screen and I can't see the butterfly, so it makes me lose time for shooting my magic words. Also, I like the new sprites of the girls. 😊
Thanks a lot, pijinguy! The fact that you found my little game so cozy, that means a ton to me, since that was exactly my goal!Also, I really wanted to give more depth to the objects this time around, so I'm thrilled to hear the lore added that extra bit of personality you mentioned. Glad you had a lovely time with it! :D Thank you for playing
Thank you so much, randomdooodle! I'm really glad the mechanics felt satisfying to you. It was a challenge to get all the polish done as a solo dev, so hearing that you enjoyed the cozy vibe means a lot. Also, I'm honored that my feedback helped your game! Can't wait to play your final version too! 😄
It seems you worked on the collisions, it feels a lot easier to navigate now. Good job! :D Also, the moving platforms and the shooting star platforms work very well. The respawn system doesn't work properly: I feel from a moving platform and could not respawn. Haha.
Overall, you did a great job! You should be very proud of your very first game. 😌 Oh! And I really appreciate my name on the credits, it warmed my heart. 😄 Hahaha
I think I've become addicted to baking cupcakes. xD
Amazing game, lovely pixel art. It's a bit confusing at first, with the mouse controls, but once you get the hang of it, it's super fun. I've found a weird bug: you can left-click a cupcake (I think it only happens with the one in top left) to take it out of the mold and decore it, but you cannot serve it to the customer and also it's like parented to the mold, if you move the mold, the cupcake moves in relation to it.
Oh, and the NPC's dialogues are very hard to read, the result window pops on top of the dialogue box and the dialogue immediately disappears when closing the result window.
Other than that, awesome game. Super polished and in-depth cooking mechanics. Can't wait to see what's added in part 2!
Nice little game. I don't see the theme or the girly aspect of it, though. Also, I've reached a state where my mold stopped generating income and I couldn't feed it. I don't know if that's a bug or I won or lost. Lol. A little explanation about how the temperature and water work would be appreciated. :)
Absolutely loved this one! Sudoku with adorable fruit creatures? Heck, yeah! The art is lovely and the music and sound effects fit the aesthetic and gameplay very well. Everything works smoothly and is very polished. I had only one small issue: When having a creature selected, the highlight on the same type creatures makes it a bit harder to see what type of tile they're on, which is more relevant in the later levels. Maybe lower its opacity a bit or add a drop shadow instead of a color square? Just a tiny suggestion. Either way, I really enjoyed this game (played like an hour, ngl).
My favorite of the jam. 😊 See you in part 2!
Very, very beautiful looking game. And it's super polished as well. Even a custom splashscreen! Nice. About the gameplay, despite being on the short side, it's rather good. The background music fits perfectly and makes it much more enjoyable. I'd love to have more things to do here, more Tiny Little Things to find.
Looking forward to seeing this game in part 2! 😊











I can't stop making cupcakes now. Help