Congrats on the submission!
The jump gravity felt too much in certain scenarios. Also, a tip, don't make the death animation for the character too long for games like these; it can lead to unnecessary frustration to the player waiting for an animation to finish when repeating the same thing over and over again.
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CandleRun's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #5 | 3.909 | 3.909 |
Theme | #7 | 4.455 | 4.455 |
Originality | #9 | 4.091 | 4.091 |
Overall | #12 | 3.591 | 3.591 |
Graphics | #17 | 3.818 | 3.818 |
Accessibility | #32 | 2.909 | 2.909 |
Controls | #49 | 3.045 | 3.045 |
Audio | #51 | 2.909 | 2.909 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
v4.2.stable.official
Wildcards Used
Blood is fuel
Game Description
Play as Candleman Wick to complete your quest of illuminating every room in the castle, in this puzzle platformer
How does your game tie into the theme?
Playing as Wick the candleman, you will travel through the castle level by level, illuminating each room.
Source(s)
https://github.com/KevinStirling/CandleRun
Discord Username(s)
necrokev
Participation Level (GWJ Only)
1
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