Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

Eternal TrialView game page

A man who must choose a curse to keep living
Submitted by Emy-m — 45 minutes, 24 seconds before the deadline
Add to collection

Play game

Eternal Trial's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#472.8402.933
Fun#652.1302.200
Graphics#672.1302.200
Overall#682.0102.076
Controls#692.0012.067
Accessibility#711.8721.933
Audio#751.0331.067
Originality#772.0662.133

Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
v3.5.1.stable.official [6fed1ffa3]

Wildcards Used
Faustian Bargain, make a deal with the devil

Game Description
A man who must choose a curse to keep living

How does your game tie into the theme?
Has curses that affect the character trying to add difficulty but maintaining the challenge

Source(s)
N/A

Discord Username(s)
Emilio Martin#6841

Participation Level (GWJ Only)
3

My game has an export for Linux, Windows, & Mac and/or is playable through HTML5

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

Nice idea. I had fun playing!

Submitted(+1)

fun game . cool idea, and well executed! , I like the game

Great game !!!!!!!!!

Submitted(+1)

Its a cool mechanic to have to take curses to refill more ammo / lifes. In the beginning, I was confused that I could select curses just by pressing Space, but after playing for a bit it made sense. Its also funny that bullets can destroy each other.

Submitted(+1)

Fun game - reminds me a lot of the prairie king minigame from Stardew Valley.  The blue guys sometimes turned into spinning beyblades for me.  Not sure if this was intended or not but it looked pretty cool, haha.

Really good idea to allow the player to take a devil deal at any time to restore health.  It gives it the feeling that the player doesn't really have a choice in taking them even if it was all their choice.

Developer(+1)

Yes, I based on that mini-game!

I had planned to implement a more advanced behavior in the enemies but I ran out of time, I wanted them not to overlap, to try to lock the character, to dodge projectiles, that the enemies try to run away but without being locked in collisions and in this particular game I left that bug you mention that I found funny hahaha

Submitted(+1)

I really liked the concept and gameplay, but i did struggle with the controls a little bit

Developer

Thanks, I had thought about adding all the accessibility settings, but I was short on time.

Submitted(+1)

Interesting control scheme! This would've done great with a controller! I'm surprised you didn't implement controls for it! The game is simple and fun, I liked it. Well done!

Developer(+1)

I based it on a Stardew Valley minigame and Isaac's movement, so it's true that these are controls that would look better on a controller. Thanks, I'm sure I'll add it.

Submitted(+1)

Neat implementation of the curses in the game, with a top down shooter. Art looks neat and fun concept/loop.

Submitted(+1)

Nice set of curses.  Good game

Submitted(+1)

Hey pretty cool game! Nice detail with the guts left behind after the kills and solid shooting experience! Only thing is I couldn't exit/restart when I died! The curses did make things more interesting as well so great job!!