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A jam submission

One Wheel WallyView game page

Help Wally grow his flower by collecting raindrops.
Submitted by qwark40k — 18 hours, 18 minutes before the deadline
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One Wheel Wally's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#144.0344.600
Controls#183.4213.900
Graphics#183.6844.200
Overall#303.1323.571
Audio#372.8943.300
Accessibility#402.5432.900
Originality#422.8073.200
Fun#472.5432.900

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

I dig the graphics, quite cute! I'd add some more challenge to it but so far I like it!

Submitted(+1)

The game did not expand to full screen, but this did not interfere with the gameplay. I really liked the character design, it looks very cute ^^ I think the game lacks complexity, because you can hold on as long as you like, unless, of course, you press one button for too long. Well, but I grew a big flower)

Submitted(+1)

Fun concept! The game needs more things to make it more harder and interesting. I wonder if it would possible for more stuff to drop from the sky instead of just rain. It is very very hard to lose.

Submitted(+1)

Catchy music, cool idea, and well implemented! That was fun. :) Add some kind of progression/motivation and people will play for longer. I really like this art style too.

Submitted(+1)

I also had the problem with the size of the screen, I believe just messing with some of the display settings in the project can fix this.

I loved the main screen art and the character design! The controls felt nice too, congrats!

(+1)

Well first off the game is too big for my screen (I'm zoomed in 125%). Other than that fun game love the artwork!

Developer

Weird, didn't encounter that.  What platform are you on if you don't mind me asking?  If windows you should be able to resize the window if you need to.

Thanks for playing though!

I am on Windows. Unfortunately I can't resize it because the top of the window is off the monitor.

Developer(+1)

oof, sorry about that.  Next time I'll try to include some workaround for that.

Submitted(+2)

I played in every level of difficulty, and recommend to play at the hardest difficulty only !

I felt like the game lacked a motivation to make the player move. It is actually easy to wait just where you are and wait for the drops to fall, instead of going for the every drop you see ; I think the game would have been funnier with some traps falling you'd have to avoid, or by making the character go forward, adding a jump button and having little levels to go through !

I like the character, and the music suits the game. Congrats on your submission !

Developer(+1)

Thanks for trying it out.  Falling hazards and a timer that would cause the plant to die if you go too long without raindrops were both in planning phase, but time unfortunately got the best of me.

Submitted(+1)

Oh, yeah, the plant death timer would have been great !