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(+2)

I played in every level of difficulty, and recommend to play at the hardest difficulty only !

I felt like the game lacked a motivation to make the player move. It is actually easy to wait just where you are and wait for the drops to fall, instead of going for the every drop you see ; I think the game would have been funnier with some traps falling you'd have to avoid, or by making the character go forward, adding a jump button and having little levels to go through !

I like the character, and the music suits the game. Congrats on your submission !

(+1)

Thanks for trying it out.  Falling hazards and a timer that would cause the plant to die if you go too long without raindrops were both in planning phase, but time unfortunately got the best of me.

(+1)

Oh, yeah, the plant death timer would have been great !