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A jam submission

Fragile FactoryView game page

Try to get the eggs and glasses in their boxes
Submitted by Zinkenite, castlebbs (@castlebbs), StarGarnet — 12 minutes, 25 seconds before the deadline
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Fragile Factory's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#44.0004.000
Audio#44.1884.188
Fun#54.1254.125
Accessibility#63.5003.500
Theme#74.4384.438
Controls#103.6883.688
Originality#104.0004.000
Graphics#104.0634.063

Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
3.4.4

Wildcards Used
Level Menu

Game Description
Try to get the eggs and wine glasses in their boxes

How does your game tie into the theme?
This is about protecting fragile items

Source(s)
N/A

Discord Username
Zinkenite#1057, castlebbs#2113, StarGarnet#0402

Participation Level (GWJ Only)
4

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Comments

Submitted(+1)

The game is super fun I'm just terrible at it :) Great game!

Submitted(+1)

Oh- forgot to mention- the Mac version that I tried first produces an error. Attached. It's not the normal apple/security one.


Submitted(+1)

I loved this one! Very playful with the music and interactions. The visuals back this sense of play up. For demo/jam purposes it is nice to be able to go through all levels and see the design. For later though, I'd restrict level progression dependent on some variable- Such as successfully making it into the box.

Submitted(+1)

Very well done - Fun take on the theme

Submitted (2 edits)

Fun game! Had a blast crossing the levels. Finished the game. Found it hard to figure out initially, but once I got the hang of it this was fun. The conveyor felt a little underused. Maybe used it in only 1 or 2 of the levels. The other objects and mechanics are well used (cushion, fan, rotation, reselling).  Was real fun crossing the last level and figuring out what I had to do to get there! (or atleast one way of doing it). Also fits the theme well. I think this game can surely be expanded by adding more objects and levels. Good job overall!



Developer

Well done! Congrats for completing all the levels. Thanks for the detailed feedback! I think we will continue to work on this game and follow your recommendations.

Submitted(+1)

Very impressive and challenging too! Great job!

Developer

Thank you!

Submitted(+2)

Super impressive game. Reminds me a lot of The Incredible Machine, but this one is more stressful!

Like others have commented I think a couple of changes like more time to place initial objects, or even having your previous objects remain on the playing field (and possibly able to be rotated) would help so much. I ended up getting frustrated repeating the first object placement over and over because I just mis-placed later objects. Even with that I passed 5 of the 8 levels. :)

Music is great, atmosphere is great. Well done! I'm hoping you polish this one into a full game.

Developer

Thank you for the feedback! You can rotate the items with A and D. Looks like we need to inform the player more about it. We are thinking of updating the game to use the mouse wheel as well. We thought of adding a 3 seconds timer before the level starts but didn't have time to implement it.
Level 5 without rotating any item is good!
Thanks again!

Submitted

+1 for mentioning the "The Incredible Machine". One of my favourites :)

Submitted(+1)

Really hard one :D

Submitted(+1)

Very interesting game! I really like the idea, and it has a great audiovisual aspect. I only wish it gave you more time to put stuff up, since everything goes so fast it becomes very trial and error.

Developer

Thanks for the feedback!

Submitted(+2)

Great! I loved this game. Had a ton of fun trying to get through the puzzles, and the music was absolutely fantastic. To improve, I'd give a little bit more time before when the eggs and glasses start to drop - I noticed the small hitboxes on the various puzzle bits made it really hard to click and move them into place in time. But over all, very enjoyable!

Developer(+1)

Thanks for the feedback! We will definitely add a timer at the start of each level. We thought about it but to late on Sunday to have time to implement it. Thanks again.